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Decouple the pls load/store shaders from the GL backend
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Decouple the EXT_shader_pixel_local_storage load/store shaders from the GL backend so we can also use them in WebGPU. Also refactor our handling of the 'gl_BaseInstance' polyfill so gl_utils and WebGPU don't need GLExtensions.

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csmartdalton committed Sep 28, 2023
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2 changes: 1 addition & 1 deletion .rive_renderer
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