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This PR adds support for setting NestedInput values from a parent artboard. We should support NestedBool, NestedNumber and NestedTrigger. After discussion with @alxgibsn there are at least 4 editor UI updates required to work together with this feature. - [x] Add a `public` boolean to StateMachineInput that allows you to specify whether the input should be available outside of its own artboard. This is presented in the motion inspector when a StateMachineInput is selected. - [x] Surfacing Nested Inputs in the Inputs panel alongside the Inputs for the current artboard. We also need a way to differentiate Nested Inputs from regular Inputs (possibly a folder-like hierarchy). - [x] Surfacing Nested Inputs in the Inputs list for a Listener. - [x] Surfacing Nested Inputs in the NestedArtboard StateMachine flyout. Looks like this work has already been done! - [x] Get NestedTrigger working Diffs= 45359b3e8 Nested Inputs (#6007)
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