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At the moment compiling large shaders may freeze browser window because of blocking operation.
It would be great if it was possible to use KHR_parallel_shader_compile extension, which allows checking compilation status without blocking runtime.
More info: https://developer.mozilla.org/en-US/docs/Web/API/KHR_parallel_shader_compile
The text was updated successfully, but these errors were encountered:
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At the moment compiling large shaders may freeze browser window because of blocking operation.
It would be great if it was possible to use KHR_parallel_shader_compile extension, which allows checking compilation status without blocking runtime.
More info:
https://developer.mozilla.org/en-US/docs/Web/API/KHR_parallel_shader_compile
The text was updated successfully, but these errors were encountered: