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ARKit.snapshot() aliasing #187
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the screenshot is taken directly from the current frame as far as i remember. Maybe you don't notice the alasing when its live because of slight movement? |
Yeah, after closer examination the aliasing is indeed present in the live view as well. I haven't been able to look into your source code much so far, but if you can confirm you don't enable anti-aliasing in this library yet, I'm willing to look into it and submit a PR? |
When taking a screenshot with ARKit.snapshot() (or other libraries to capture the viewport), there's a lot of aliasing visible on the 3D models, which is not apparent when viewing the models in the scene live.
Here's a screenshot for reference:
How would I go about applying anti-aliasing to the models captured in the screenshot?
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