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Binary Tree Height Balanced Tree.cpp
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Binary Tree Height Balanced Tree.cpp
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#include <iostream>
#include<queue>
using namespace std;
class node{
public:
int data;
node*left;
node*right;
node(int d){
data = d;
left = NULL;
right = NULL;
}
};
node* buildTree(){
int d;
cin>>d;
if(d==-1){
return NULL;
}
node * root = new node(d);
root->left = buildTree();
root->right = buildTree();
return root;
}
void print(node *root){
if(root==NULL){
return;
}
//Otherwise, print root first followed by subtrees(children)
cout<<root->data<<" ";
print(root->left);
print(root->right);
}
class HBPair{
public:
int height;
bool balance;
};
HBPair isHeightBalance(node *root){
HBPair p;
if(root==NULL){
p.height = 0;
p.balance = true;
return p;
}
//Recurisve Case
HBPair left = isHeightBalance(root->left);
HBPair right = isHeightBalance(root->right);
p.height = max(left.height,right.height) + 1;
if(abs(left.height-right.height)<=1 && left.balance && right.balance){
p.balance = true;
}
else{
p.balance = false;
}
return p;
}
int main(){
node* root = buildTree();
if(isHeightBalance(root).balance){
cout<<"Balanced";
}
else{
cout<<"Not a Balanced Tree"<<endl;
}
return 0;
}