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fbitmap.h
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fbitmap.h
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/* =========================================================================
* MakeGLFont
* Platform: Any
* WWW:
* -------------------------------------------------------------------------
* Copyright 2013 Raphael Martelles. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY RAPHAEL MARTELLES ''AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL RAPHAEL MARTELLES OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are
* those of the authors and should not be interpreted as representing official
* policies, either expressed or implied, of Raphael Martelles.
* ========================================================================= */
#ifndef __makeglfont__fbitmap__
#define __makeglfont__fbitmap__
#include <vector>
template <typename T>
struct fbitmap
{
int width=0, height=0;
std::vector<T> data;
fbitmap<T>():width(0), height(0), data() {}
fbitmap<T>(int w, int h, T val):width(w),height(h),data() {
data.resize(w*h);
std::fill(data.begin(), data.end(), val);
}
};
namespace fbmp {
template <typename T>
inline bool clear(fbitmap<T> & bmp, T val) {
bmp.data.resize(bmp.width*bmp.height);
std::fill(bmp.data.begin(), bmp.data.end(), val);
return true;
}
template <typename T>
inline int get_idx(fbitmap<T> const& bmp, int x, int y) {
// (x,y) are coordinates from *bottom* origin (0,0) of bitmap.
// We store the bitmap in a contiguous array, so the array 0 byte
// is really the x=0,y=top byte of the bitmap.
assert(x >= 0 && y >= 0 && x < bmp.width && y < bmp.height );
int rows_from_bottom = (bmp.height-1)-y;
int arrpos = bmp.width*rows_from_bottom;
arrpos += x;
return arrpos;
}
template <typename T>
inline T get(fbitmap<T> const & bmp, const int x, const int y) {
int idx = get_idx(bmp, x, y);
return bmp.data[idx];
}
template <typename T>
inline void set(fbitmap<T> & bmp, const int x, const int y, const T val) {
int idx = get_idx(bmp, x, y);
bmp.data[idx] = val;
}
/**
* replace_bitmap()
* Replaces a portion of the destination bitmap with the new bitmap,
* starting from coordinates "left" and "bottom", which are offsets
* from the 0,0 origin of the destination bitmap. I.e., "X" (below)
* would be at x_left = 2, y_bottom = 2.
* 3
* 2 X
* 1
* 0
* 0123
*/
template <typename T>
inline bool replace_part(fbitmap<T> & dest, fbitmap<T> const & src, int x_left, int y_bottom)
{
if((x_left+src.width)>dest.width || (y_bottom+src.height)>dest.height) {
std::cout << "Error: New bitmap is too large to fit!" << std::endl;
return false;
}
for (int row = 0; row < src.height; row+=1) {
for (int col = 0; col < src.width ; col+=1) {
set(dest, col+x_left, row+y_bottom, get(src, col, row));
}
}
return true;
}
}
#endif /* defined(__makeglfont__fbitmap__) */