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Is there a way to run Flower on a Card that doesn't support Ray Tracing? #9

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wahpedal opened this issue Feb 18, 2025 · 4 comments

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@wahpedal
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wahpedal commented Feb 18, 2025

Hello Qiutang98,
I just cloned this repo and I can't run the project. the RHICheck throws error like below :

Image

from what I'm understanding from the error above, it could be that my card doesn't support Ray Tracing. However, I've tried to play with it, like commenting some lines that include Ray Tracing (mainly on device.cpp). but I still can't manage run the project.

PS : New to the game engine stuff and I might wrong about the error message, I want to learn from this project.

Thanks,
wahpedal.

@qiutang98
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Hi, I took some mistakes here when raytracing feature no supported. The newest version already fix this problem.

@wahpedal
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Hi Qiutang98,
Thanks for your hard work. I can confirm the error above is fixed (the console doesn't throw any errors).

Image

Image

but I forget to include this error too. this error also occurred before. I've tried to work around with it but with my small brain and lack of Vulkan knowledge, it's really hard to understand what's going on in here. I used the latest driver.

@qiutang98
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hmmm, what version vulkan sdk do you use now? Try the latest vulkan sdk?

@wahpedal
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I'm using the latest version 1.4.304.1. still doesn't know what caused that error. I will try debugging it when I have a free time.

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