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import codecs
import sys
from _typeshed import ReadableBuffer
from collections.abc import Callable
from typing import Literal, final, overload, type_check_only
from typing_extensions import TypeAlias
# This type is not exposed; it is defined in unicodeobject.c
# At runtime it calls itself builtins.EncodingMap
@final
@type_check_only
class _EncodingMap:
def size(self) -> int: ...
_CharMap: TypeAlias = dict[int, int] | _EncodingMap
_Handler: TypeAlias = Callable[[UnicodeError], tuple[str | bytes, int]]
_SearchFunction: TypeAlias = Callable[[str], codecs.CodecInfo | None]
def register(search_function: _SearchFunction, /) -> None: ...
if sys.version_info >= (3, 10):
def unregister(search_function: _SearchFunction, /) -> None: ...
def register_error(errors: str, handler: _Handler, /) -> None: ...
def lookup_error(name: str, /) -> _Handler: ...
# The type ignore on `encode` and `decode` is to avoid issues with overlapping overloads, for more details, see #300
# https://docs.python.org/3/library/codecs.html#binary-transforms
_BytesToBytesEncoding: TypeAlias = Literal[
"base64",
"base_64",
"base64_codec",
"bz2",
"bz2_codec",
"hex",
"hex_codec",
"quopri",
"quotedprintable",
"quoted_printable",
"quopri_codec",
"uu",
"uu_codec",
"zip",
"zlib",
"zlib_codec",
]
# https://docs.python.org/3/library/codecs.html#text-transforms
_StrToStrEncoding: TypeAlias = Literal["rot13", "rot_13"]
@overload
def encode(obj: ReadableBuffer, encoding: _BytesToBytesEncoding, errors: str = "strict") -> bytes: ...
@overload
def encode(obj: str, encoding: _StrToStrEncoding, errors: str = "strict") -> str: ... # type: ignore[overload-overlap]
@overload
def encode(obj: str, encoding: str = "utf-8", errors: str = "strict") -> bytes: ...
@overload
def decode(obj: ReadableBuffer, encoding: _BytesToBytesEncoding, errors: str = "strict") -> bytes: ... # type: ignore[overload-overlap]
@overload
def decode(obj: str, encoding: _StrToStrEncoding, errors: str = "strict") -> str: ...
# these are documented as text encodings but in practice they also accept str as input
@overload
def decode(
obj: str,
encoding: Literal["unicode_escape", "unicode-escape", "raw_unicode_escape", "raw-unicode-escape"],
errors: str = "strict",
) -> str: ...
# hex is officially documented as a bytes to bytes encoding, but it appears to also work with str
@overload
def decode(obj: str, encoding: Literal["hex", "hex_codec"], errors: str = "strict") -> bytes: ...
@overload
def decode(obj: ReadableBuffer, encoding: str = "utf-8", errors: str = "strict") -> str: ...
def lookup(encoding: str, /) -> codecs.CodecInfo: ...
def charmap_build(map: str, /) -> _CharMap: ...
def ascii_decode(data: ReadableBuffer, errors: str | None = None, /) -> tuple[str, int]: ...
def ascii_encode(str: str, errors: str | None = None, /) -> tuple[bytes, int]: ...
def charmap_decode(data: ReadableBuffer, errors: str | None = None, mapping: _CharMap | None = None, /) -> tuple[str, int]: ...
def charmap_encode(str: str, errors: str | None = None, mapping: _CharMap | None = None, /) -> tuple[bytes, int]: ...
def escape_decode(data: str | ReadableBuffer, errors: str | None = None, /) -> tuple[str, int]: ...
def escape_encode(data: bytes, errors: str | None = None, /) -> tuple[bytes, int]: ...
def latin_1_decode(data: ReadableBuffer, errors: str | None = None, /) -> tuple[str, int]: ...
def latin_1_encode(str: str, errors: str | None = None, /) -> tuple[bytes, int]: ...
def raw_unicode_escape_decode(
data: str | ReadableBuffer, errors: str | None = None, final: bool = True, /
) -> tuple[str, int]: ...
def raw_unicode_escape_encode(str: str, errors: str | None = None, /) -> tuple[bytes, int]: ...
def readbuffer_encode(data: str | ReadableBuffer, errors: str | None = None, /) -> tuple[bytes, int]: ...
def unicode_escape_decode(data: str | ReadableBuffer, errors: str | None = None, final: bool = True, /) -> tuple[str, int]: ...
def unicode_escape_encode(str: str, errors: str | None = None, /) -> tuple[bytes, int]: ...
def utf_16_be_decode(data: ReadableBuffer, errors: str | None = None, final: bool = False, /) -> tuple[str, int]: ...
def utf_16_be_encode(str: str, errors: str | None = None, /) -> tuple[bytes, int]: ...
def utf_16_decode(data: ReadableBuffer, errors: str | None = None, final: bool = False, /) -> tuple[str, int]: ...
def utf_16_encode(str: str, errors: str | None = None, byteorder: int = 0, /) -> tuple[bytes, int]: ...
def utf_16_ex_decode(
data: ReadableBuffer, errors: str | None = None, byteorder: int = 0, final: bool = False, /
) -> tuple[str, int, int]: ...
def utf_16_le_decode(data: ReadableBuffer, errors: str | None = None, final: bool = False, /) -> tuple[str, int]: ...
def utf_16_le_encode(str: str, errors: str | None = None, /) -> tuple[bytes, int]: ...
def utf_32_be_decode(data: ReadableBuffer, errors: str | None = None, final: bool = False, /) -> tuple[str, int]: ...
def utf_32_be_encode(str: str, errors: str | None = None, /) -> tuple[bytes, int]: ...
def utf_32_decode(data: ReadableBuffer, errors: str | None = None, final: bool = False, /) -> tuple[str, int]: ...
def utf_32_encode(str: str, errors: str | None = None, byteorder: int = 0, /) -> tuple[bytes, int]: ...
def utf_32_ex_decode(
data: ReadableBuffer, errors: str | None = None, byteorder: int = 0, final: bool = False, /
) -> tuple[str, int, int]: ...
def utf_32_le_decode(data: ReadableBuffer, errors: str | None = None, final: bool = False, /) -> tuple[str, int]: ...
def utf_32_le_encode(str: str, errors: str | None = None, /) -> tuple[bytes, int]: ...
def utf_7_decode(data: ReadableBuffer, errors: str | None = None, final: bool = False, /) -> tuple[str, int]: ...
def utf_7_encode(str: str, errors: str | None = None, /) -> tuple[bytes, int]: ...
def utf_8_decode(data: ReadableBuffer, errors: str | None = None, final: bool = False, /) -> tuple[str, int]: ...
def utf_8_encode(str: str, errors: str | None = None, /) -> tuple[bytes, int]: ...
if sys.platform == "win32":
def mbcs_decode(data: ReadableBuffer, errors: str | None = None, final: bool = False, /) -> tuple[str, int]: ...
def mbcs_encode(str: str, errors: str | None = None, /) -> tuple[bytes, int]: ...
def code_page_decode(
codepage: int, data: ReadableBuffer, errors: str | None = None, final: bool = False, /
) -> tuple[str, int]: ...
def code_page_encode(code_page: int, str: str, errors: str | None = None, /) -> tuple[bytes, int]: ...
def oem_decode(data: ReadableBuffer, errors: str | None = None, final: bool = False, /) -> tuple[str, int]: ...
def oem_encode(str: str, errors: str | None = None, /) -> tuple[bytes, int]: ...