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How to add object after Render #484
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There are several demos that create objects dynamically during the simulation. Search through the Chrono examples/demos for calls to On a different note: please post questions about Chrono usage to the forum (mailing list). We'd like to reserve the GitHub Issues page for bug reports, feature requests, etc. |
I want to be able to add objects to the scene again once the window is rendered, but I looked up the examples so far, which all load components to sys, execute the AttachSystem function, and finally render in a loop.
Could you please give a simple example for guidance? Thank you very much!
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