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Describe the bug
When using RE7 VR mod (PD-Upscaler branch #1065 Feb 10th, 2025) running from SteamVR on Virtual Desktop on a Quest 3, the Right Lens view has broken shadows, as if the ray traced shadows are missing. Left lens is fine. This shadow bug is not present on the main or nightly build but performance is worse on those compared to the upscaler branch.
Issue should be unrelated to Volumetric lighting, shadow cache settings ingame, on or off makes no difference.
Describe the bug
When using RE7 VR mod (PD-Upscaler branch #1065 Feb 10th, 2025) running from SteamVR on Virtual Desktop on a Quest 3, the Right Lens view has broken shadows, as if the ray traced shadows are missing. Left lens is fine. This shadow bug is not present on the main or nightly build but performance is worse on those compared to the upscaler branch.
Issue should be unrelated to Volumetric lighting, shadow cache settings ingame, on or off makes no difference.
Upload logs and any crash dumps
re2_framework_log.txt
Identify the REFramework version
REFramework PD-Upscaler 0dcf061 Feb 10th, 2025
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Lighting and shadows should have the same paths on both lenses.
Screenshots
I cannot/don't know how to get a screenshot of both lenses on Quest 3. The screenshot tool only captures the left lens.
Desktop and VR (please complete the following information):
Virtual Reality (please complete the following information):
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