Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Slider centered scaling (alt) does not always match expectations #31154

Open
hiderikzki opened this issue Dec 16, 2024 · 0 comments
Open

Slider centered scaling (alt) does not always match expectations #31154

hiderikzki opened this issue Dec 16, 2024 · 0 comments

Comments

@hiderikzki
Copy link

Type

Game behaviour

Bug description

When scaling positions in editor with multiple sliders while holding alt, to keep the center of elements the same, it does not always work as such, and instead depends on the slider orientation (?), and the distance difference on the x- or y-axis depending on the slider formation.

Sometimes shown as bias towards scaling to one side more than the other, or scaling very little and moving sliders way too much.

Expectations would be for it to work the same as scaling circles (as shown first in the video), with no issues to any direction

Screenshots or videos

8mb.video-zVF-cFXnK0Vq.mp4

Version

2024.1208.0

Logs

compressed-logs.zip

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant