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Graphical Glitches on Android 14 #25189
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This happens on my Google Pixel 7a too, and apparently does not happen on other devices that do not use Mali-based GPU (e.g Pixel 4a does not have such issue), or maybe even limited to Google devices with Tensor (it does not happen on MediaTek devices. So maybe Exynos-related...? In my case, the glitches and artifices get progressively worse, "escaping" the application and going so further to even crash the entire SystemUI components and making the phone unusable. And yes, I am on Android 14 ( The |
I have been experiencing the same issues on my Pixel 7 and I also have crashes when I enter a map |
Same thing, but not outside-osu graphical glitches after playing the game |
I found a workaround to fix the graphical glitches:
Note that I found this when fiddling the developer options and haven't done much research and investigation on this.
Edit2: don't show dialog box or it'll crash |
That works, but some other games are buggy with it. |
Maybe find a way to change renderer in osu! to ANGLE? |
As per ANGLE's documentation, it should be possible by setting some flags, which are only available on the beta builds, making it useless in production builds. What you've done is enabling the ANGLE driver for every application, hence crashing various games/applications (read more about it here). Although, what @Joehuu is talking about is different. That's for enabling the ANGLE driver per-application which, as I said before, is only available on beta builds and unusable on production ones. I've tried to get the application (the Android System ANGLE one) working, but setting osu! to ANGLE is just like not setting the value at all. Adding the Google Camera (application which crashes with ANGLE) through ADB to |
I remember opening OSU Lazer on my pixel 7a on Android 13 and it working fine, when I updated to Android 14 things started breaking. It's not a device issue, it's a OS issue. Might want to change the name of the issue |
yeah you're not the first to discover this, this is if anything just a workaround not a fix |
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Can confirm this works on a non-rooted Pixel 7. |
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Ok it works now, you cant have the ANGLE dialog enabled |
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ANGLE crashing the game for me |
@kilyabin Disable the "show ANGLE dialog box" setting, worked for me |
worked for me too |
Seems to be fixed with the recent Android 14 beta (AP11.231215.009) without the workaround. Still can use the workaround until the change makes it to stable. Also pinning as we have seen in recent reports and we weren't using the pinned system as much anyway. |
I just got the android 14 update on my device (months late) and it does not exhibit the same graphical artifacts as mentioned here. So it seems like this is firmly in the realm of "gpu / driver issue on google pixels specifically". |
I have a update available on my Pixel 8 Pro, I'll try running Lazer after the update and report back |
Mine is Poco X6 Pro which has Dimensity 8300 Ultra chipset and it still has the artifacts even with latest build or the latest update of HyperOS. It's not limited to Pixel phones only |
Reporting back: After the update all the graphical glitches went away, was fully playable |
I'm using Realme C67 and the app won't even start. Android 14, ANGLE not supported. |
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I have the same phone and am unfortunately experiencing the same issue with osu! 2024.412.1 Edit: In case it is relevant gonna mention that I installed osu through Obtanium, which simply fetches the latest apk from the releases page. |
Type
Game Behavior
Bug description
I freshly installed osu!lazer on my new Pixel 8 Pro, and the first thing I noticed were those Graphical Glitches as seen in the video. Seems like Transparency completly isn't working and I'm not entirely sure what's causing the flickering.
Worth noting is that the device was behaving strangely after closing osu!lazer aswell, home background disappeared and stuff took a while longer to respond than usual. Subsequent launches usually crashed very early on, like before getting to the main menu, in the intro sequence. So part of this issue may very well be a graphics driver issue, although I'm not entirely sure, Pokemon Go ran and looked fine, Lazer is the only game I've encountered this on so far
I did see that there are issues with Android 14, but I'm not entirely sure if Realms have much to do with graphical glitches?
Screenshots or videos
https://cdn.discordapp.com/attachments/424921904969941005/1165008084184354917/2l8k2b.mp4?ex=65454954&is=6532d454&hm=a0c33fec089cb84484d85dd5582d8639c82c6078ae38a8fffdaee44078b63c43&
Version
2023.1008.1
Logs
Android/data is completly empty for me...
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