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Hi, I thought about a rust implementation of postCSS for quite some time and I'm glad this attempt exists.
I am a beginner in Rust and while I was able to put together a basic parser using nom, I recon when it comes to visiting and changing the AST I do lack lot of experience with some Rust idiomatic patterns and especially memory management...
I still would like to learn more of the language and I see this project is definitely one I'd like to keep an eye on and eventually contribute to, I do maintain a CSS framework based on postcss-modules and on the long term I'd love to migrate it to rust to make it faster.
I opened this ticket to try and get an overview of the status of the project and how to best contribute.
- Is the project currently actively developed? Is there a tentative roadmap or list of known issues/tasks beside the missing plugins?
- Would be great to have a contributing guide, a basic description of the architecture and especially a guide to write plugins that may be the most approachable area for external contributors
- I am also curious about the plugin API in general, in my mind I envisioned both a Rust API with some Plugin trait with a stable API, as well as maybe a way to use WASM compiled plugins as that may open the door to a larger community and possibly better integration with JS based pipelines (even though most likely lower speed). I wonder if this is something that was discussed and what are your thoughts about it
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