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target.go
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target.go
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package main
import (
"encoding/json"
"errors"
"fmt"
"io"
"os"
"os/user"
"path/filepath"
"runtime"
"strings"
)
// Target specification for a given target. Used for bare metal targets.
//
// The target specification is mostly inspired by Rust:
// https://doc.rust-lang.org/nightly/nightly-rustc/rustc_target/spec/struct.TargetOptions.html
// https://github.com/shepmaster/rust-arduino-blink-led-no-core-with-cargo/blob/master/blink/arduino.json
type TargetSpec struct {
Inherits []string `json:"inherits"`
Triple string `json:"llvm-target"`
CPU string `json:"cpu"`
GOOS string `json:"goos"`
GOARCH string `json:"goarch"`
BuildTags []string `json:"build-tags"`
GC string `json:"gc"`
Compiler string `json:"compiler"`
Linker string `json:"linker"`
RTLib string `json:"rtlib"` // compiler runtime library (libgcc, compiler-rt)
CFlags []string `json:"cflags"`
LDFlags []string `json:"ldflags"`
ExtraFiles []string `json:"extra-files"`
Emulator []string `json:"emulator"`
Flasher string `json:"flash"`
OCDDaemon []string `json:"ocd-daemon"`
GDB string `json:"gdb"`
GDBCmds []string `json:"gdb-initial-cmds"`
}
// copyProperties copies all properties that are set in spec2 into itself.
func (spec *TargetSpec) copyProperties(spec2 *TargetSpec) {
// TODO: simplify this using reflection? Inherits and BuildTags are special
// cases, but the rest can simply be copied if set.
spec.Inherits = append(spec.Inherits, spec2.Inherits...)
if spec2.Triple != "" {
spec.Triple = spec2.Triple
}
if spec2.CPU != "" {
spec.CPU = spec2.CPU
}
if spec2.GOOS != "" {
spec.GOOS = spec2.GOOS
}
if spec2.GOARCH != "" {
spec.GOARCH = spec2.GOARCH
}
spec.BuildTags = append(spec.BuildTags, spec2.BuildTags...)
if spec2.GC != "" {
spec.GC = spec2.GC
}
if spec2.Compiler != "" {
spec.Compiler = spec2.Compiler
}
if spec2.Linker != "" {
spec.Linker = spec2.Linker
}
if spec2.RTLib != "" {
spec.RTLib = spec2.RTLib
}
spec.CFlags = append(spec.CFlags, spec2.CFlags...)
spec.LDFlags = append(spec.LDFlags, spec2.LDFlags...)
spec.ExtraFiles = append(spec.ExtraFiles, spec2.ExtraFiles...)
if len(spec2.Emulator) != 0 {
spec.Emulator = spec2.Emulator
}
if spec2.Flasher != "" {
spec.Flasher = spec2.Flasher
}
if len(spec2.OCDDaemon) != 0 {
spec.OCDDaemon = spec2.OCDDaemon
}
if spec2.GDB != "" {
spec.GDB = spec2.GDB
}
if len(spec2.GDBCmds) != 0 {
spec.GDBCmds = spec2.GDBCmds
}
}
// load reads a target specification from the JSON in the given io.Reader. It
// may load more targets specified using the "inherits" property.
func (spec *TargetSpec) load(r io.Reader) error {
err := json.NewDecoder(r).Decode(spec)
if err != nil {
return err
}
return nil
}
// loadFromName loads the given target from the targets/ directory inside the
// compiler sources.
func (spec *TargetSpec) loadFromName(name string) error {
path := filepath.Join(sourceDir(), "targets", strings.ToLower(name)+".json")
fp, err := os.Open(path)
if err != nil {
return err
}
defer fp.Close()
return spec.load(fp)
}
// resolveInherits loads inherited targets, recursively.
func (spec *TargetSpec) resolveInherits() error {
// First create a new spec with all the inherited properties.
newSpec := &TargetSpec{}
for _, name := range spec.Inherits {
subtarget := &TargetSpec{}
err := subtarget.loadFromName(name)
if err != nil {
return err
}
err = subtarget.resolveInherits()
if err != nil {
return err
}
newSpec.copyProperties(subtarget)
}
// When all properties are loaded, make sure they are properly inherited.
newSpec.copyProperties(spec)
*spec = *newSpec
return nil
}
// Load a target specification.
func LoadTarget(target string) (*TargetSpec, error) {
if target == "" {
// Configure based on GOOS/GOARCH environment variables (falling back to
// runtime.GOOS/runtime.GOARCH), and generate a LLVM target based on it.
goos := os.Getenv("GOOS")
if goos == "" {
goos = runtime.GOOS
}
goarch := os.Getenv("GOARCH")
if goarch == "" {
goarch = runtime.GOARCH
}
llvmos := goos
llvmarch := map[string]string{
"386": "i386",
"amd64": "x86_64",
"arm64": "aarch64",
}[goarch]
if llvmarch == "" {
llvmarch = goarch
}
target = llvmarch + "--" + llvmos
if goarch == "arm" {
target += "-gnueabihf"
}
return defaultTarget(goos, goarch, target)
}
// See whether there is a target specification for this target (e.g.
// Arduino).
spec := &TargetSpec{}
err := spec.loadFromName(target)
if err == nil {
// Successfully loaded this target from a built-in .json file. Make sure
// it includes all parents as specified in the "inherits" key.
err = spec.resolveInherits()
if err != nil {
return nil, err
}
return spec, nil
} else if !os.IsNotExist(err) {
// Expected a 'file not found' error, got something else. Report it as
// an error.
return nil, err
} else {
// Load target from given triple, ignore GOOS/GOARCH environment
// variables.
tripleSplit := strings.Split(target, "-")
if len(tripleSplit) == 1 {
return nil, errors.New("expected a full LLVM target or a custom target in -target flag")
}
goos := tripleSplit[2]
if strings.HasPrefix(goos, "darwin") {
goos = "darwin"
}
goarch := map[string]string{ // map from LLVM arch to Go arch
"i386": "386",
"x86_64": "amd64",
"aarch64": "arm64",
}[tripleSplit[0]]
if goarch == "" {
goarch = tripleSplit[0]
}
return defaultTarget(goos, goarch, target)
}
}
func defaultTarget(goos, goarch, triple string) (*TargetSpec, error) {
// No target spec available. Use the default one, useful on most systems
// with a regular OS.
spec := TargetSpec{
Triple: triple,
GOOS: goos,
GOARCH: goarch,
BuildTags: []string{goos, goarch},
Compiler: commands["clang"],
Linker: "cc",
GDB: "gdb",
GDBCmds: []string{"run"},
}
if goos == "darwin" {
spec.LDFlags = append(spec.LDFlags, "-Wl,-dead_strip")
} else {
spec.LDFlags = append(spec.LDFlags, "-no-pie", "-Wl,--gc-sections") // WARNING: clang < 5.0 requires -nopie
}
if goarch != runtime.GOARCH {
// Some educated guesses as to how to invoke helper programs.
if goarch == "arm" && goos == "linux" {
spec.Linker = "arm-linux-gnueabihf-gcc"
spec.GDB = "arm-linux-gnueabihf-gdb"
spec.Emulator = []string{"qemu-arm", "-L", "/usr/arm-linux-gnueabihf"}
}
if goarch == "arm64" && goos == "linux" {
spec.Linker = "aarch64-linux-gnu-gcc"
spec.GDB = "aarch64-linux-gnu-gdb"
spec.Emulator = []string{"qemu-aarch64", "-L", "/usr/aarch64-linux-gnu"}
}
if goarch == "386" {
spec.CFlags = []string{"-m32"}
spec.LDFlags = []string{"-m32"}
}
}
return &spec, nil
}
// Return the TINYGOROOT, or exit with an error.
func sourceDir() string {
// Use $TINYGOROOT as root, if available.
root := os.Getenv("TINYGOROOT")
if root != "" {
if !isSourceDir(root) {
fmt.Fprintln(os.Stderr, "error: $TINYGOROOT was not set to the correct root")
os.Exit(1)
}
return root
}
// Find root from executable path.
path, err := os.Executable()
if err != nil {
// Very unlikely. Bail out if it happens.
panic("could not get executable path: " + err.Error())
}
root = filepath.Dir(filepath.Dir(path))
if isSourceDir(root) {
return root
}
// Fallback: use the original directory from where it was built
// https://stackoverflow.com/a/32163888/559350
_, path, _, _ = runtime.Caller(0)
root = filepath.Dir(path)
if isSourceDir(root) {
return root
}
fmt.Fprintln(os.Stderr, "error: could not autodetect root directory, set the TINYGOROOT environment variable to override")
os.Exit(1)
panic("unreachable")
}
// isSourceDir returns true if the directory looks like a TinyGo source directory.
func isSourceDir(root string) bool {
_, err := os.Stat(filepath.Join(root, "src/runtime/internal/sys/zversion.go"))
if err != nil {
return false
}
_, err = os.Stat(filepath.Join(root, "src/device/arm/arm.go"))
return err == nil
}
func getGopath() string {
gopath := os.Getenv("GOPATH")
if gopath != "" {
return gopath
}
// fallback
home := getHomeDir()
return filepath.Join(home, "go")
}
func getHomeDir() string {
u, err := user.Current()
if err != nil {
panic("cannot get current user: " + err.Error())
}
if u.HomeDir == "" {
// This is very unlikely, so panic here.
// Not the nicest solution, however.
panic("could not find home directory")
}
return u.HomeDir
}