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Cancelling Event propagation on instances is broken #3084
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I might be very wrong but I think it has to do with this line, seems like the canvas is exempt from the propagation rule, I guess out of necessity: Try wrapping the instances in a group and adding an event listener to the group and logging something, you'll see nothing from the group driven event print to the console |
Stopping the propagation of a click event on a instanced mesh, results in the parent node still having that same event triggered.
Example here
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