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Rendering a hexagon tilemap with offsets #86

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@eranimo

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@eranimo

Does pixi-tilemap support tilemaps with an offset? I have a tileset that is 32x48 but renders into a hexagon grid of 32*32 with a 2px offset.

Rendering an entire tilemap works, but as soon as I try to update a single tile, it renders it above its neighbor tiles, showing the offsetted parts of the tilemap tile.

Essentially, I need layer sort ordering.

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