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Description
In application with renderer settings antialias: false, roundPixels: true
, Tilemap still renders fractal pixel positions as 'smeared'.
See video:
https://github.com/pixijs/tilemap/assets/1055278/6e37f5f0-2c07-4fd3-a69d-2b13e37facf0
Expected result:
https://github.com/pixijs/tilemap/assets/1055278/01bf6320-8f6f-4ea5-b8ef-0dbed84fe687
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