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Interpolation model causes non-physical effects #76

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jonathanolson opened this issue Aug 28, 2014 · 2 comments
Open

Interpolation model causes non-physical effects #76

jonathanolson opened this issue Aug 28, 2014 · 2 comments

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@jonathanolson
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Set to oscillate, slow motion, no damping, lowest tension.

Some of the waves tend to have beads that "stick" at the maximum amplitude and don't move for short periods of time. This is due to the amplitude staying the same between frames.

We'll probably want a better way to interpolate that won't have this type of issue.

@ariel-phet
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Will revisit when we overhaul this sim

@ariel-phet
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Related to #64

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