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Hey I am getting a stack trace error with bLandscapeTools.
Here are my system specs
OS - Windows 10 x64
Ram - 16 GB
Blender Version - 2.79 RC 1
GDAL version - gdal-201-1800-x64-core
What am I doing?
When ever I click the + to add a location it give me the following stack trace. I have defined a height map if you need it I can provide it as needed. I am using the Unreal Engine 4 engine preset.
bpy.context.area.type = 'VIEW_3D'
Traceback (most recent call last):
File "C:\Users...\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\bLandscapeTools-master\bLT_main.py", line 112, in execute
db0lqo1p()
File "C:\Users...\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\bLandscapeTools-master\bLT_utils.py", line 185, in db0lqo1p
space.image = bpy.data.images['previewTerTex.tif']
KeyError: 'bpy_prop_collection[key]: key "previewTerTex.tif" not found'
location: :-1
The text was updated successfully, but these errors were encountered:
Hey I am getting a stack trace error with bLandscapeTools.
OS - Windows 10 x64
Ram - 16 GB
Blender Version - 2.79 RC 1
GDAL version - gdal-201-1800-x64-core
When ever I click the + to add a location it give me the following stack trace. I have defined a height map if you need it I can provide it as needed. I am using the Unreal Engine 4 engine preset.
The text was updated successfully, but these errors were encountered: