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Abilities that activate after an Opponent hits them can activate even when suppressed if the move that activates the Ability would faint the User.
Static, Flame Body, Iron Barbs, Perish Body, Mummy, are a few Abilities that are affected.
Use a contact move against an enemy Pokemon whom you've used Gastro Acid on, that has a Postdefend ability.
MOVESET_OVERRIDE: [Moves.GASTRO_ACID, Moves.MULTI_ATTACK], OPP_ABILITY_OVERRIDE: Abilities.IRON_BARBS,
https://replay.pokemonshowdown.com/gen9customgame-2294681272
A Pokemon's Ability should stay suppressed as that Pokemon is fainted.
https://replay.pokemonshowdown.com/gen9customgame-2294688968
A Pokemon's Ability should stay Swapped as that Pokemon is fainted. It should use the gained ability rather than the original one.
Mummy
Iron Barbs
No response
The text was updated successfully, but these errors were encountered:
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Describe the bug
Abilities that activate after an Opponent hits them can activate even when suppressed if the move that activates the Ability would faint the User.
Static, Flame Body, Iron Barbs, Perish Body, Mummy, are a few Abilities that are affected.
Reproduction
Use a contact move against an enemy Pokemon whom you've used Gastro Acid on, that has a Postdefend ability.
Expected behavior
https://replay.pokemonshowdown.com/gen9customgame-2294681272
A Pokemon's Ability should stay suppressed as that Pokemon is fainted.
https://replay.pokemonshowdown.com/gen9customgame-2294688968
A Pokemon's Ability should stay Swapped as that Pokemon is fainted. It should use the gained ability rather than the original one.
Screenshots / Videos
Skill Swap
Skill.Swap.Mummy.Iron.Barbs.mp4
Aaron.s.Static.Doubles.Skill.Swap.mp4
Gastro Acid
Mummy
Gastro.Mummy.mp4
Iron Barbs
Gastro.Iron.Barbs.mp4
Session export file
No response
User data export file
No response
Additional context
No response
The text was updated successfully, but these errors were encountered: