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Frame rate slows to a crawl when calling text() #69

Description

@martinmaxk

Describe the bug
When drawing text on screen (calling text() from draw() ) the FPS drops to 2

To Reproduce

from p5 import *

def setup():
    size(800, 800)
    no_stroke()

def draw():
    text("Test", (26, 30))
    print(frame_rate)

run()

Expected behavior
Should print 50-60

System information:

  • p5 release (version number or latest commit): Not sure, I downloaded it with pip a couple of days ago
  • Python version: 3.6.5
  • Operating system: Windows 10

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