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check tool improvements #213
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"is holding" should be doable, I'll need to take a look "is looking at" is more complex because of how we define "looking at"... right now we only know entities by their origin (see autoaim ent), which isn't necessarily in the middle. also needs epsilon. |
just checked, "is holding" is super doable with optional ent argument for the record: player |
I want to see if we can somehow add:
I keep getting a relatively random desync where a cube won't always go through a portal in time even though position and angle checks pass.
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