Onivim 2 is a reimagination of the Oni editor. Onivim 2 aims to bring the speed of Sublime, the language integration of VSCode, and the modal editing experience of Vim together, in a single package.
Onivim 2 is built in reason
using the revery
framework.
Onivim 2 uses libvim
to manage buffers and provide authentic modal editing, and features a fast, native front-end. In addition, Onivim 2 leverages the VSCode Extension Host process in its entirety - meaning, eventually, complete support for VSCode extensions and configuration.
- Modern UX - an experience on par with modern code editors like VSCode and Atom
- VSCode Plugin Support - use all of the features of VSCode plugins, including language servers and debuggers
- Cross-Platform - works on Windows, OSX, and Linux
- Batteries Included - works out of the box
- Performance - no compromises: native performance, minimal input latency
- Easy to Learn - Onivim 2 should be comfortable for non-vimmers, too!
The goal of this project is to build an editor that doesn't exist today - the speed of a native code editor like Sublime, the power of modal editing, and the rich tooling that comes with a lightweight editor like VSCode.
- 100% VimL compatibility - we may not support all features of VimL plugins / configuration.
- Onivim User Manual
We'd ❤️ help building Onivim 2!
If you are interested in fixing issues and contributing directly to the code, please see the How to Contribute document, which includes the following:
Please also see our Code of Conduct.
- Tweet us with feedback
- Come visit us on Discord
- Join the discussion on Reddit
- File an issue on GitHub
Onivim 2 source code is licensed under the MIT license.
Onivim 2 downloads, available at https://v2.onivim.io/, are licensed under the Outrun Labs EULA 1.1.
Several dependencies have their own set of license terms here: ThirdPartyLicenses.txt
Copyright (c) 2019-2020 Outrun Labs, LLC.