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Refactor engine status #600
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WalkthroughThe changes across multiple files involve restructuring the Changes
Sequence Diagram(s)sequenceDiagram
participant Client
participant Engine
participant EngineStatus
Client->>Engine: Start Engine
Engine->>EngineStatus: MarkReady()
Engine->>Client: Engine is Ready
Client->>Engine: Stop Engine
Engine->>EngineStatus: MarkStopped()
Engine->>Client: Engine is Stopped
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Actionable comments posted: 1
🧹 Outside diff range and nitpick comments (1)
services/traces/engine.go (1)
61-68: ApproveRunmethod changes and address TODO commentThe changes in the
Runmethod are consistent with the previous modifications, simplifying the code by directly callingMarkReady()on theEngineinstance. This improves code readability and maintains the PR's objective of simplifying the engine's usage.However, there's a TODO comment that needs attention:
// TODO: use the context to stop the engine.Would you like me to provide a code snippet demonstrating how to use the context to stop the engine, or should I create a GitHub issue to track this task?
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
📒 Files selected for processing (3)
- models/engine.go (1 hunks)
- services/ingestion/engine.go (3 hunks)
- services/traces/engine.go (4 hunks)
🔇 Additional comments (10)
models/engine.go (4)
33-43: Summary ofEngineStatusmethod renamingThe renaming of
IsReady,IsStopped, andIsDonetoReady,Stopped, andDonerespectively improves the overall consistency and simplicity of theEngineStatusAPI. These changes align well with the PR objectives of simplifying the engine usage within the codebase.While the functional behavior remains unchanged, it's important to ensure that all references to these methods throughout the codebase are updated accordingly. The impact should be minimal, mainly affecting method calls and potentially improving code readability.
To get an overview of the usage of these methods across the codebase and ensure all references have been updated, please run the following script:
#!/bin/bash # Description: Overview of EngineStatus method usage # Test: Search for all method calls on EngineStatus. # Expect: Results showing updated usage of Ready, Stopped, and Done, and no usage of old method names. rg --type go -e 'EngineStatus.*Ready\(' -e 'EngineStatus.*Stopped\(' -e 'EngineStatus.*Done\(' -e 'EngineStatus.*IsReady\(' -e 'EngineStatus.*IsStopped\(' -e 'EngineStatus.*IsDone\('Please review the results to confirm that all method calls have been updated consistently across the codebase.
41-43: Approve renaming ofIsDonetoDoneThe renaming of
IsDonetoDoneimproves consistency with theEngineinterface and simplifies the method name. This change enhances the overall clarity of the codebase.To ensure all references to this method have been updated, please run the following script:
#!/bin/bash # Description: Check for any remaining references to the old method name 'IsDone' # Test: Search for 'IsDone' method calls on EngineStatus. Expect: No results. rg --type go 'EngineStatus.*IsDone\(' # Test: Search for 'Done' method calls on EngineStatus. Expect: Results showing updated usage. rg --type go 'EngineStatus.*Done\('
33-35: Approve renaming ofIsReadytoReadyThe renaming of
IsReadytoReadyimproves consistency with theEngineinterface and simplifies the method name. This change enhances the overall clarity of the codebase.To ensure all references to this method have been updated, please run the following script:
✅ Verification successful
Verified renaming of
IsReadytoReadyAll references to
IsReadyhave been successfully updated toReady. No residual instances ofIsReadywere found, ensuring consistency and correctness in the codebase.🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Check for any remaining references to the old method name 'IsReady' # Test: Search for 'IsReady' method calls on EngineStatus. Expect: No results. rg --type go 'EngineStatus.*IsReady\(' # Test: Search for 'Ready' method calls on EngineStatus. Expect: Results showing updated usage. rg --type go 'EngineStatus.*Ready\('Length of output: 199
37-39: Approve renaming ofIsStoppedtoStoppedwith a minor considerationThe renaming of
IsStoppedtoStoppedsimplifies the method name. However, it's worth noting that the new name might be slightly less clear in indicating a boolean state.To ensure all references to this method have been updated and to consider the clarity of usage, please run the following script:
Please review the usage of
Stoppedin context to ensure it remains clear and unambiguous throughout the codebase.✅ Verification successful
Renaming of
IsStoppedtoStoppedverified successfullyAll references to
IsStoppedhave been removed, and theStoppedmethod is consistently used throughout the codebase.🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Check for any remaining references to the old method name 'IsStopped' and review usage of 'Stopped' # Test: Search for 'IsStopped' method calls on EngineStatus. Expect: No results. rg --type go 'EngineStatus.*IsStopped\(' # Test: Search for 'Stopped' method calls on EngineStatus. Expect: Results showing updated usage. rg --type go -C 2 'EngineStatus.*Stopped\('Length of output: 546
services/traces/engine.go (4)
30-31: Approve embeddingEngineStatusinEnginestructThis change simplifies the
Enginestruct by directly embeddingEngineStatusinstead of using a pointer. This modification aligns well with the PR objective of simplifying the engine's usage. It eliminates the need for pointer dereferencing when accessing status methods, leading to cleaner and more straightforward code.
50-51: Approve direct initialization ofEngineStatusThis change is consistent with the modification in the
Enginestruct definition. It simplifies the initialization process by directly initializingEngineStatuswithin theEnginestruct, eliminating the need for a separate status allocation. This approach leads to more concise and easier-to-understand code.
155-155: ApproveStopmethod simplificationThe change in the
Stopmethod, callingMarkStopped()directly on theEngineinstance, is consistent with the previous modifications. This simplification removes unnecessary pointer dereferencing, making the code more straightforward and easier to understand.Note: The AI summary mentioned the removal of
Done()andReady()methods. While not visible in the provided code snippet, this removal aligns with the overall simplification approach of the PR.
Line range hint
1-157: Summary of changes and suggestions for next stepsThe changes in this file consistently simplify the
Enginestruct and its methods, aligning well with the PR objective of enhancing the engine's usability. The modifications improve code readability and maintain a consistent approach throughout the file.Next steps:
- Address the TODO comment in the
Runmethod regarding the use of context to stop the engine.- Ensure that the removal of
Done()andReady()methods (mentioned in the AI summary but not visible in the provided code) doesn't negatively impact any other parts of the codebase that might have been using these methods.- Consider adding or updating unit tests to cover the modified behavior of the
Enginestruct and its methods.Overall, these changes represent a positive step towards a more streamlined and maintainable codebase.
services/ingestion/engine.go (2)
34-35: Review the embedding ofEngineStatusas a pointerEmbedding
*models.EngineStatusas a pointer in theEnginestruct allows methods with pointer receivers fromEngineStatusto be promoted toEngine. Ensure that this behavior is intentional and thatEngineStatusis properly initialized to avoid potential nil pointer dereferences. If method promotion of pointer receivers is not required, consider embeddingEngineStatusby value (models.EngineStatus) for safer access.
64-65: Initialization ofEngineStatusis appropriateThe
EngineStatusis correctly initialized usingmodels.NewEngineStatus(), ensuring that the embedded status is properly set up for theEngine.
| e.log.Info().Uint64("start-cadence-height", latestCadence).Msg("starting ingestion") | ||
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| e.status.MarkReady() | ||
| e.MarkReady() |
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💡 Codebase verification
Update Required: Reference to removed engine.Ready() method found in bootstrap/bootstrap.go. Please update this reference to prevent potential runtime errors.
bootstrap/bootstrap.go: <-engine.Ready()
🔗 Analysis chain
Ensure all references to removed Ready() and Done() methods are updated
Since the Ready() and Done() methods have been removed from the Engine struct, please verify that any external code or components that previously relied on these methods have been updated accordingly to prevent potential runtime errors.
Run the following script to check for any remaining references to the removed methods:
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Description: Search for references to the removed `Ready()` and `Done()` methods in the codebase.
# Test: Find any usage of `Ready()` method on `Engine` instances.
# Expect: No matches if all references have been updated.
rg --type go '\.Ready\(\)' --context 5
# Test: Find any usage of `Done()` method on `Engine` instances.
# Expect: No matches if all references have been updated.
rg --type go '\.Done\(\)' --context 5
Length of output: 2877
m-Peter
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LGTM!
Description
small refactor to make the engine a bit simpler to use
For contributor use:
masterbranchFiles changedin the Github PR explorerSummary by CodeRabbit
New Features
Bug Fixes
Refactor
Enginetype to embedEngineStatusdirectly, simplifying initialization and state management.Documentation