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CMakeLists.txt
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CMakeLists.txt
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# SPDX-License-Identifier: GPL-3.0-only
# MuseScore-Studio-CLA-applies
#
# MuseScore Studio
# Music Composition & Notation
#
# Copyright (C) 2024 MuseScore Limited
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License version 3 as
# published by the Free Software Foundation.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
cmake_minimum_required(VERSION 3.16)
cmake_policy(SET CMP0091 OLD) # not set MSVC default args
project(mscore LANGUAGES C CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_MODULE_PATH
${CMAKE_CURRENT_LIST_DIR}
${CMAKE_CURRENT_LIST_DIR}/buildscripts
${CMAKE_CURRENT_LIST_DIR}/buildscripts/cmake
${CMAKE_MODULE_PATH}
)
set(MUSE_FRAMEWORK_PATH ${CMAKE_CURRENT_LIST_DIR})
set(MUSE_FRAMEWORK_SRC_PATH ${CMAKE_CURRENT_LIST_DIR}/src/framework)
###########################################
# Setup option and build settings
###########################################
include(GetPaths)
set(MUSESCORE_BUILD_CONFIGURATION "app" CACHE STRING "Build configuration")
# Possible MUSESCORE_BUILD_CONFIGURATION values:
# - app - for desktop app
# - app-portable - for desktop portable app (Windows build for PortableApps.com)
# - vtest - for visual tests (for CI)
# - utest - for unit tests (for CI)
set(MUSE_APP_BUILD_MODE "dev" CACHE STRING "Build mode")
# Possible MUSE_APP_BUILD_MODE values:
# - dev - for development/nightly builds
# - testing - for testing versions (alpha, beta, RC)
# - release - for stable release builds
set(MUSESCORE_REVISION "" CACHE STRING "Build revision")
include(${MUSE_FRAMEWORK_SRC_PATH}/cmake/MuseDeclareOptions.cmake)
# Modules (alphabetical order please)
option(MUE_BUILD_APPSHELL_MODULE "Build appshell module" ON)
option(MUE_BUILD_BRAILLE_MODULE "Build braille module" ON)
option(MUE_BUILD_BRAILLE_TESTS "Build braille tests" ON)
option(MUE_BUILD_CONVERTER_MODULE "Build converter module" ON)
option(MUE_BUILD_ENGRAVING_TESTS "Build engraving tests" ON)
option(MUE_BUILD_ENGRAVING_DEVTOOLS "Build engraving devtools" ON)
option(MUE_BUILD_IMPORTEXPORT_MODULE "Build importexport module" ON)
option(MUE_BUILD_IMPORTEXPORT_TESTS "Build importexport tests" ON)
option(MUE_BUILD_VIDEOEXPORT_MODULE "Build videoexport module" OFF)
option(MUE_BUILD_IMAGESEXPORT_MODULE "Build imagesexport module" ON)
option(MUE_BUILD_INSPECTOR_MODULE "Build inspector module" ON)
option(MUE_BUILD_INSTRUMENTSSCENE_MODULE "Build instruments scene module" ON)
option(MUE_BUILD_NOTATION_MODULE "Build notation module" ON)
option(MUE_BUILD_NOTATION_TESTS "Build notation tests" ON)
option(MUE_BUILD_PALETTE_MODULE "Build palette module" ON)
option(MUE_BUILD_PLAYBACK_MODULE "Build playback module" ON)
option(MUE_BUILD_PLAYBACK_TESTS "Build playback tests" ON)
option(MUE_BUILD_PROJECT_MODULE "Build project module" ON)
option(MUE_BUILD_PROJECT_TESTS "Build project tests" ON)
# === Setup ===
option(MUE_DOWNLOAD_SOUNDFONT "Download the latest soundfont version as part of the build process" ON)
# === Pack ===
option(MUE_RUN_LRELEASE "Generate .qm files" ON)
option(MUE_INSTALL_SOUNDFONT "Install sound font" ON)
# === Tests ===
set(MUE_VTEST_MSCORE_REF_BIN "${CMAKE_CURRENT_LIST_DIR}/../MU_ORIGIN/MuseScore/build.debug/install/${INSTALL_SUBDIR}/mscore" CACHE PATH "Path to mscore ref bin")
# === Compile ===
option(MUE_COMPILE_INSTALL_QTQML_FILES "Whether to bundle qml files along with the installation (relevant on macOS only)" ON)
option(MUE_COMPILE_USE_UNITY "Use unity build." ON)
option(MUE_COMPILE_USE_CCACHE "Try use ccache" ON)
option(MUE_COMPILE_USE_SHARED_LIBS_IN_DEBUG "Build shared libs if possible in debug" OFF)
option(MUE_COMPILE_MACOS_PRECOMPILED_DEPS_PATH "Path to precompiled dependencies (macOS only; optional: if not specified, some libraries will be used from the system and others will be built from source)" "")
# === System libraries ===
# Important for the maintainers of Linux distributions
option(MUE_COMPILE_USE_SYSTEM_FLAC "Try use system flac" OFF)
option(MUE_COMPILE_USE_SYSTEM_FREETYPE "Try use system freetype" OFF)
option(MUE_COMPILE_USE_SYSTEM_OPUS "Try use system opus" OFF)
option(MUE_COMPILE_USE_SYSTEM_OPUSENC "Try use system libopusenc" OFF)
option(MUE_COMPILE_USE_SYSTEM_TINYXML "Try use system tinyxml" OFF)
# === Debug ===
option(MUE_ENABLE_LOAD_QML_FROM_SOURCE "Load qml files from source (not resource)" OFF)
option(MUE_ENABLE_ENGRAVING_RENDER_DEBUG "Enable rendering debug" OFF)
option(MUE_ENABLE_ENGRAVING_LD_ACCESS "Enable diagnostic engraving check layout data access" OFF)
option(MUE_ENABLE_ENGRAVING_LD_PASSES "Enable engraving layout by passes" OFF)
###########################################
# Setup Configure
###########################################
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SetupConfigure.local.cmake")
include(${CMAKE_CURRENT_LIST_DIR}/SetupConfigure.local.cmake)
else()
include(SetupConfigure)
endif()
set(MUSE_FRAMEWORK_SRC_PATH ${PROJECT_SOURCE_DIR}/src/framework)
set(THIRDPARTY_DIR ${PROJECT_SOURCE_DIR}/thirdparty)
###########################################
# Setup compiler and build environment
###########################################
include(SetupBuildEnvironment)
include(GetPlatformInfo)
if (MUE_COMPILE_USE_CCACHE)
include(TryUseCcache)
endif(MUE_COMPILE_USE_CCACHE)
###########################################
# Setup external dependencies
###########################################
if (MUE_COMPILE_MACOS_PRECOMPILED_DEPS_PATH)
list(PREPEND CMAKE_PREFIX_PATH ${MUE_COMPILE_MACOS_PRECOMPILED_DEPS_PATH})
# These are included in the precompiled dependencies, so let's use them from there
set(MUE_COMPILE_USE_SYSTEM_FLAC ON)
set(MUE_COMPILE_USE_SYSTEM_OPUS ON)
endif()
set(QT_MIN_VERSION "6.2.4")
include(FindQt6)
if (MUE_DOWNLOAD_SOUNDFONT)
include(DownloadSoundFont)
endif(MUE_DOWNLOAD_SOUNDFONT)
###########################################
# Add source tree
###########################################
if (MUSE_ENABLE_UNIT_TESTS)
enable_testing()
message(STATUS "Enabled testing")
endif()
add_subdirectory(share)
add_subdirectory(src)
###########################################
# Setup Packaging
###########################################
if (OS_IS_LIN)
include(packaging/Linux+BSD/SetupAppImagePackaging)
endif(OS_IS_LIN)
if (OS_IS_WIN)
include(packaging/Windows/SetupWindowsPackaging)
endif(OS_IS_WIN)
###########################################
# Add VTest
###########################################
add_subdirectory(vtest)