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VirtualMotion.groovy
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VirtualMotion.groovy
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/**
* Virtual Motion Sensor
*
* Copyright 2014 obycode
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License
* for the specific language governing permissions and limitations under the License.
*
*/
metadata {
definition (name: "Virtual Motion Sensor", namespace: "com.obycode", author: "obycode") {
capability "Motion Sensor"
command "open"
command "close"
}
simulator {
// TODO: define status and reply messages here
}
tiles(scale: 2) {
multiAttributeTile(name:"motion", type: "generic", width: 6, height: 4, canChangeIcon: true){
tileAttribute ("device.motion", key: "PRIMARY_CONTROL") {
attributeState "active", label: '${name}', icon:"st.motion.motion.inactive", backgroundColor:"#ffa81e"
attributeState "inactive", label:'${name}', icon:"st.motion.motion.active", backgroundColor:"#79b821"
}
}
main "motion"
details(["motion"])
}
}
// parse events into attributes
def parse(String description) {
log.debug "Virtual Motion Parsing '${description}'"
// initialize to closed state
if (description == "updated") {
sendEvent(name: "motion", value: "inactive")
}
}
def open() {
sendEvent(name: "motion", value: "active")
}
def close() {
sendEvent(name: "motion", value: "inactive")
}