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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and Pydantic's HISTORY.md, and this project mostly adheres to Semantic Versioning.

[UNRELEASED]

Fixed

  • Stepping the debug session would overwrite the displayed stack/ravenmind of an open non-Evaluator staff grid (#6).
    • This was only a visual bug - no actual data was modified, and it would reset if you reopened the staff.

0.2.2+1.20.1

Changed

  • Update zh_cn translations, by ChuijkYahus in #5.

0.2.1+1.20.1

Changed

  • The Debugger can now be used without VSCode being connected! The next evaluated iota is displayed above the hotbar each time the debugger stops (configurable).
  • A message is now displayed if attempting to use an Evaluator when not debugging, instead of silently failing.
  • Evaluators are now prevented from evaluating patterns after an Uncaught Mishap breakpoint is hit.

Fixed

  • Evaluators were unable to cast any spells requiring media.
  • When debugging, spells requiring media would fail if a Debugger was not in the hand that the debug session was started with.
  • Evaluator mishaps were unintentionally caught by the Uncaught Mishaps option, and did not apply side effects to the stack.

0.2.0+1.20.1

Added

  • New item: Evaluator!
    • A staff that allows evaluating expressions in an ongoing debug session. The stack and ravenmind update to reflect the state of the Debugger whenever it changes.
    • When the Evaluator's grid is cleared, the Debugger is reset to the state it was in just before the first pattern was drawn in the Evaluator.
  • New config options:
    • Open Debug Port: Whether or not a port should be opened. If false, the Debugger effectively becomes useless.
    • Smart Debugger Sneak-Scroll: If a hex is not currently being debugged and a Debugger is in your main hand, prefer shift-scrolling whatever item is in your offhand (eg. a spellbook).
      • This was already a feature; it's just configurable now.

Changed

  • Moved some relatively unimportant log messages from INFO to DEBUG.

0.1.1+1.20.1

Fixed

  • Fixed a server-only crash on launch caused by an incorrect Mod Menu dependency.

0.1.0+1.20.1

  • Initial version.