Releases: nystudio107/craft-imageoptimize
Releases · nystudio107/craft-imageoptimize
Version 1.6.45
Changed
- If there's no transform requested, and we're not using some external service for image transforms, return
null
so other plugins have a crack at it
Fixed
- Removed empty
type
on registered script tags, which would prevent them loading via the Vite dev server - Fix syntax errors in
OptimizedImagesField.js
- Fixed an issue that could cause JavaScript errors for newly created OptimizedImages fields, and in slideouts (#344)
Version 4.0.0-beta.3
Fixed
- Fix
ImageTransform::getAssetUri()
to properly handle S3 and other volume sub-directories
Version 4.0.0-beta.2
Fixed
- Fixed an issue with properties not being initialized before being accessed, which would cause image uploads to fail (#323)
Version 4.0.0-beta.1
Added
- Initial Craft CMS 4 compatibility
Version 1.6.44
Fixed
- Fixed a regression due to a PR that could cause image variants to not be regenerated after resaving them
Version 1.6.43
Fixed
- Fixed an issue where an exception could be thrown when running the
craft resave/assets
console command (#78)
Version 1.6.42
Version 1.6.41
Fixed
- Fixed an issue that could cause the JavaScript to not execute properly, causing the Settings to not appear
correctly (#310)
Version 1.6.40
Added
- Add
.gitattributes
&CODEOWNERS
- Add linting to build
- Add compression of assets
- Add bundle visualizer
Version 1.6.39
Changed
- Updated the buildchain to use Node 16
- Changed buildchain to Vite from webpack 5
- Create variants via queue when an asset is moved in Craft
^3.7.1