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LOLQueueAccepter.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.13.35825.156 d17.13
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LOLQueueAccepter", "LOLQuequeAccepter\LOLQueueAccepter.csproj", "{04F3D775-782C-4C78-A026-085DA272A8E8}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{04F3D775-782C-4C78-A026-085DA272A8E8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{04F3D775-782C-4C78-A026-085DA272A8E8}.Debug|Any CPU.Build.0 = Debug|Any CPU
{04F3D775-782C-4C78-A026-085DA272A8E8}.Release|Any CPU.ActiveCfg = Release|Any CPU
{04F3D775-782C-4C78-A026-085DA272A8E8}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {9A55614F-C82C-49AA-BB10-801FF0B3960A}
EndGlobalSection
EndGlobal