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__init__.py
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__init__.py
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# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTIBILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
bl_info = {
"name" : "Cloth Exporter",
"author" : "Voxell",
"description" : "Exports data of cloth mesh",
"blender" : (2, 90, 0),
"version" : (0, 2, 0),
"location" : "View3D",
"warning" : "This is still in an extremely early version, it might break your work or crash Blender...",
"category" : "Generic"
}
import bpy
from .operator import ClothExporter_OT_Transform, ClothExporter_OT_Export
from .panel import ClothExporter_PT_Panel
from .properties import Properties
classes = (
# operators
ClothExporter_OT_Transform,
ClothExporter_OT_Export,
# panels
ClothExporter_PT_Panel,
# prop_ClothExp
Properties
)
def register():
for c in classes:
bpy.utils.register_class(c)
bpy.types.Scene.prop_ClothExp = bpy.props.PointerProperty(type=Properties)
def unregister():
for c in classes:
bpy.utils.unregister_class(c)
del bpy.types.Scene.prop_ClothExp
# register, unregister = bpy.utils.register_classes_factory(classes)