-
Notifications
You must be signed in to change notification settings - Fork 170
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
SetupStartupGraphic can't find background inside VPK dir #292
Comments
What I've learnt so far after debugging:
The rest of it, however, indicates that search paths loading is incompatible with this engine branch. With that being said, if we look at
So it seems like |
any solutions found? |
I am trying to debug engine build using L4D2 game data.
source-engine
installed with:%root%
is a separate copy ofsteamapps/common/Left 4 Dead 2
.All
.so
and binaries from that copy were deleted prior installation.Then, I am trying to run the game with
./hl2_launcher -game left4dead2
and get error message:Thing is,
materials/console/background01_widescreen.vtf
is inleft4dead2/pak01_dir.vpk
:Here's startup log:
STDOUT
Then I launched
hl2_launcher
with-profile 1
argument:timestamped.log
I think there could issues with
gameinfo.txt
that comes with L4D2 because strace doesn't show thatpak01_dir.vpk
is being opened.Also
MOD
path is not found as it seems which might indicate that none ofGame
entries ingamemode.txt
were mounted correctly.Here's
gamemode.txt
that comes with l4d2: gameinfo.txtThe text was updated successfully, but these errors were encountered: