You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Jan 5, 2024. It is now read-only.
I've noticed that MediaKeyTap seems to respond only to actual keyboard media keys, and not the buttons on headsets plugged into the audio port, or bluetooth headsets.
I've used BeardedSpice, and noticed that it supports these buttons, so I looked under the hood. It seems, while it uses SPMediaKeyTap, it also uses DDHidLib to somehow capture these additional "AppleMikey" button presses.
Is that something you'd consider adding as additional triggers for play/pause, forward/next, back/previous?
The text was updated successfully, but these errors were encountered:
I've noticed that MediaKeyTap seems to respond only to actual keyboard media keys, and not the buttons on headsets plugged into the audio port, or bluetooth headsets.
I've used BeardedSpice, and noticed that it supports these buttons, so I looked under the hood. It seems, while it uses SPMediaKeyTap, it also uses DDHidLib to somehow capture these additional "AppleMikey" button presses.
Is that something you'd consider adding as additional triggers for play/pause, forward/next, back/previous?
The text was updated successfully, but these errors were encountered: