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Players with the Nucleus permission nucleus.connectionmessages.disable still send a join message to Discord. For admins that are trying to remain hidden, it announces to the world when they join.
How difficult would it be to hook into Nucleus' player join event?
Or a config list of players (UUID? because names can change) that won't trigger the DiscordBridge message.
The text was updated successfully, but these errors were encountered:
Players with the Nucleus permission
nucleus.connectionmessages.disable
still send a join message to Discord. For admins that are trying to remain hidden, it announces to the world when they join.How difficult would it be to hook into Nucleus' player join event?
Or a config list of players (UUID? because names can change) that won't trigger the DiscordBridge message.
The text was updated successfully, but these errors were encountered: