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LICENSE.txt
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(*
Korg Controller applescript for Wirecast and Black Magic ATEM
Version: 1.0
This script is a combination of multiple scripts that were found on the internet on how to control Wirecast using AppleScript.
I am not sure who I need to credit all of the different code to. I have restructured and added features to it and also tried
to comment the code as well as write easy to follow instructions on how to use it.
This code has added to it the use of a korg NanoPad for playing back up to 15 DDRs. This separates the DDR from the
nanoKontrol. I left the original Intro, Outro and DDR on there but the problem is these buttons on the nanoKontrol
are not designed to be a "toggle" but momentary. Even though you can change the buttons to toggle and momentary,
they do not seem to work reliably.
The other addition you will see is that this script can also control an ATEM switcher at the same time it is using Wireast.
You may ask why you would want to do this, I have a detiled explanation on my website at mikemyers.me under projects.
I am using the ATEM as the switcher and Wirecast as teh graphics and DDR.
This script also has an iPad interface using TouchOSC and OSCBridge. All of the code can be retrieved by going to the
projects section on mikemyers.me or by viewing the github: https://github.com/netnutmike/Wirecast
Note that there are different versions of this same script with just a few lines comment out to switch from an ATEM / Wirecast
hybrid to a Wirecast Only as well as a different workflow setup for the NanoKontrol2. The quickest way is to search for ATEM in the code
to see where to make changes.
VERSION HISTORY:
07/10/13 - Initial Public Release of Version 1.0
*)
(*
FUNCTION: button
DESCRIPTION:
This function is called when a buton is pressed. There is another function that determines which button is pressed. This function is
portable between different scripts and only the button detection routine needs to be swapped out.
*)
script button
#This button press will take the channel number live with a cut
on top(channelnumber)
# For the ATEM hybrid uncomment the atemliveswitch, otherwise uncomment the liverow
my switcher's liverow("normal", "cam" & channelnumber)
--my switcher's atemliveswitch(channelnumber)
my switcher's setTransition("1", "fast")
my switcher's removelower("foreground", "Blank Shot")
my switcher's setTransition("2", "normal")
my switcher's liverow("normal", "theshot")
end top
#This button press will take the channel number and put it into preview
on bottom(channelnumber)
# For the ATEM hybrid uncomment the atempreview, otherwise uncomment the previewrow
my switcher's previewrow("normal", "cam" & channelnumber)
--my switcher's atempreview(channelnumber)
end bottom
on topspecial(channelnumber)
my switcher's liverow("normal", "cam" & channelnumber)
end topspecial
on bottomspecial(channelnumber)
my switcher's previewrow("normal", "cam" & channelnumber)
end bottomspecial
#This button will put a doublebox based on channel number live
on rightTwist(channelnumber)
my switcher's liverow("normal", "cam" & channelnumber & "-db")
end rightTwist
#This button will put a doublebox based on teh channel into preview
on leftTwist(channelnumber)
my switcher's previewrow("normal", "cam" & channelnumber & "-db")
end leftTwist
#This function does one of 2 things, depending on the workflow that is desired
#If it is the original workflow then a fx(graphic) will be brought into live view
#If it is the optional workflow, then a lower 3rd for the selected channel will be live
on fx(channelnumber)
# For the ATEM hybrid uncomment the atemliveswitch, otherwise uncomment the liverow
my switcher's liverow("normal", "cam" & channelnumber)
--my switcher's atemliveswitch(channelnumber)
my switcher's setTransition("3", "fast")
my switcher's lower("foreground", "chl3rd-" & channelnumber)
my switcher's setTransition("2", "normal")
end fx
on fxspecial(channelnumber)
my switcher's setTransition("3", "fast")
my switcher's lower("foreground", "chl3rd-" & channelnumber)
my switcher's setTransition("2", "normal")
end fxspecial
#Display Lower 3rd
on upSlide(channelnumber)
my switcher's setTransition("3", "fast")
my switcher's lower("foreground", "l3rd-" & channelnumber)
my switcher's setTransition("2", "normal")
end upSlide
#Remove Lower 3rd
on downSlide(channelnumber)
my switcher's setTransition("3", "fast")
my switcher's removelower("foreground", "Blank Shot")
my switcher's setTransition("2", "normal")
end downSlide
#Take Button
on play(state)
if state is "down" then
my switcher's take()
end if
end play
#The Auto Button
on stopMe()
my switcher's auto()
end stopMe
#Record Button
on recordMe(state)
if state is "down" then
my switcher's startRecord()
end if
if state is "up" then
my switcher's stopRecord()
end if
end recordMe
#Play The Master DDR
on ddr(state)
if state is "down" then
my switcher's takeddr()
end if
if state is "up" then
my switcher's removeddr()
end if
end ddr
#Stop DDR
on StopDDRPlayer()
my switcher's removeddr()
end StopDDRPlayer
#This is the play DDR for the nanoPad. the ddrnum is the number of the ddr to play
on DDRPlayer(ddrnum)
my switcher's playddr("ddr" & ddrnum)
end DDRPlayer
#Play intro video, consider using DDR with nanoPad, it is more reliable
on intro(state)
if state is "down" then
my switcher's takeintro()
end if
if state is "up" then
my switcher's removeintro()
end if
end intro
#Play outro video, consider using DDR with nanoPad, it is more reliable
on outro(state)
if state is "down" then
my switcher's takeoutro()
end if
if state is "up" then
my switcher's removeoutro()
end if
end outro
end script
(*
This function is the interface to the actual swithers (Wirecast and ATEM for now)
*)
script switcher
property myDoc : "1"
property normal_layer : "1"
property foreground_layer : "1"
property background_layer : "1"
property title_layer : "1"
property audio_layer : "1"
property preview : "cam1"
property program : "cam1"
property fxstore : "cam1-fx"
property buffer : "cam1"
property cgstore : "l3rd-1"
property wirecast : application "Wirecast"
# This function is called for jsut about every function to make sure that the interface to Wirecast is properly setup
on setup()
--tell application "Wirecast"
-- activate
--end tell
tell application "Wirecast"
set my myDoc to last document
set my normal_layer to the layer named "normal" of myDoc
set my foreground_layer to the layer named "foreground" of myDoc
set my background_layer to the layer named "background" of myDoc
set my title_layer to the layer named "text" of myDoc
set my audio_layer to the layer named "audio" of myDoc
set my myDoc's auto live to false
end tell
end setup
#This function tells wirecast what type of transition is used for auto and the speed of the transition
on setTransition(anumber, speed)
tell application "Wirecast"
set my myDoc's active transition popup to anumber
set my myDoc's transition speed to speed
end tell
end setTransition
#take is a "hard cut" from what is in preview to live
on take()
setup()
tell application "Wirecast"
set the active shot of the layer named "Foreground" of myDoc to the shot named cgstore of myDoc
go myDoc
set the active shot of the layer named "Normal" of myDoc to the shot named program of myDoc
set the active shot of the layer named "Foreground" of myDoc to the shot named "Blank Shot" of myDoc
end tell
set buffer to program
set program to preview
set preview to buffer
end take
#auto will put what is in preview onto live using the transition and speed set
on auto()
setup()
tell application "Wirecast"
set my myDoc's transition speed to "fast"
set my myDoc's active transition popup to 1
set the active shot of the layer named "Foreground" of myDoc to the shot named cgstore of myDoc
go myDoc
set the active shot of the layer named "Normal" of myDoc to the shot named program of myDoc
set my myDoc's active transition popup to 2
set the active shot of the layer named "Foreground" of myDoc to the shot named "Blank Shot" of myDoc
end tell
set buffer to program
set program to preview
set preview to buffer
end auto
#displays the fx
on fxrow(layername, shotname)
setup()
tell application "Wirecast"
set the active shot of the layer named "Background" of my myDoc to the shot named shotname of my myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named program of my myDoc
set the active shot of the layer named "Foreground" of my myDoc to the shot named cgstore of my myDoc
go myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named preview of my myDoc
set the active shot of the layer named "Foreground" of my myDoc to the shot named "Blank Shot" of my myDoc
end tell
end fxrow
#does a hard cut to the shot
on liverow(layername, shotname)
setup()
tell application "Wirecast"
set the active shot of the layer named layername of my myDoc to the shot named shotname of my myDoc
set program to the shot named shotname of my myDoc
set the active shot of the layer named "Foreground" of my myDoc to the shot named cgstore of my myDoc
go myDoc
set the active shot of the layer named layername of my myDoc to the shot named preview of my myDoc
set the active shot of the layer named "Foreground" of my myDoc to the shot named "Blank Shot" of my myDoc
end tell
set program to shotname
end liverow
#used to put the lower rd live
on liverowl3(layername, shotname)
setup()
tell application "Wirecast"
set the active shot of the layer named layername of my myDoc to the shot named shotname of my myDoc
set program to the shot named shotname of my myDoc
set the active shot of the layer named "Foreground" of my myDoc to the shot named cgstore of my myDoc
go myDoc
set the active shot of the layer named layername of my myDoc to the shot named preview of my myDoc
set the active shot of the layer named "Foreground" of my myDoc to the shot named "Blank Shot" of my myDoc
end tell
set program to shotname
end liverow
#put the shot into preview
on previewrow(layername, shotname)
setup()
tell application "Wirecast"
set the active shot of the layer named layername of my myDoc to the shot named shotname of my myDoc
set preview to the shot named shotname of my myDoc
end tell
set preview to shotname
end previewrow
#start broadcasting
on startBroadcast()
setup()
tell application "Wirecast"
start broadcasting myDoc
end tell
end startBroadcast
#stop broadcasting
on stopBroadcast()
setup()
tell application "Wirecast"
stop broadcasting myDoc
end tell
end stopBroadcast
#start record
on startRecord()
setup()
tell application "Wirecast"
start recording myDoc
end tell
end startRecord
#stop record
on stopRecord()
setup()
tell application "Wirecast"
stop recording myDoc
end tell
end stopRecord
on takeddr()
tell application "Wirecast"
set the active shot of the layer named "Master Layer 1" of my myDoc to the shot named "ddr" of my myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named program of my myDoc
set the active shot of the layer named "Audio" of my myDoc to the shot named "Blank Shot" of my myDoc
go myDoc
set the active shot of the layer named "Master Layer 1" of my myDoc to the shot named "Blank Shot" of my myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named preview of my myDoc
end tell
end takeddr
on playddr(ddrname)
tell application "Wirecast"
set the active shot of the layer named "Master Layer 1" of my myDoc to the shot named ddrname of my myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named program of my myDoc
set the active shot of the layer named "Audio" of my myDoc to the shot named "Blank Shot" of my myDoc
go myDoc
set the active shot of the layer named "Master Layer 1" of my myDoc to the shot named "Blank Shot" of my myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named preview of my myDoc
end tell
end playddr
on removeddr()
tell application "Wirecast"
set the active shot of the layer named "Master Layer 1" of my myDoc to the shot named "Blank Shot" of my myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named program of my myDoc
set the active shot of the layer named "Audio" of my myDoc to the shot named "audio" of my myDoc
go myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named preview of my myDoc
end tell
end removeddr
on takeintro()
tell application "Wirecast"
set the active shot of the layer named "Master Layer 1" of my myDoc to the shot named "intro" of my myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named program of my myDoc
set the active shot of the layer named "Audio" of my myDoc to the shot named "Blank Shot" of my myDoc
go myDoc
set the active shot of the layer named "Master Layer 1" of my myDoc to the shot named "Blank Shot" of my myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named preview of my myDoc
end tell
end takeintro
on removeintro()
tell application "Wirecast"
set the active shot of the layer named "Master Layer 1" of my myDoc to the shot named "Blank Shot" of my myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named program of my myDoc
set the active shot of the layer named "Audio" of my myDoc to the shot named "audio" of my myDoc
go myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named preview of my myDoc
end tell
end removeintro
on takeoutro()
tell application "Wirecast"
set the active shot of the layer named "Master Layer 1" of my myDoc to the shot named "outro" of my myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named program of my myDoc
set the active shot of the layer named "Audio" of my myDoc to the shot named "Blank Shot" of my myDoc
go myDoc
set the active shot of the layer named "Master Layer 1" of my myDoc to the shot named "Blank Shot" of my myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named preview of my myDoc
end tell
end takeoutro
on removeoutro()
tell application "Wirecast"
set the active shot of the layer named "Master Layer 1" of my myDoc to the shot named "Blank Shot" of my myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named program of my myDoc
set the active shot of the layer named "Audio" of my myDoc to the shot named "audio" of my myDoc
go myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named preview of my myDoc
end tell
end removeoutro
#put channel number on the live bus on the ATEM switcher
on atemliveswitch(channelnumber)
setup()
tell application "ATEM Software Control"
activate
end tell
tell application "System Events"
keystroke channelnumber using {control down}
end tell
end atemliveswitch
#put channel number on the preview but on the ATEM
on atempreview(channelnumber)
setup()
tell application "ATEM Software Control"
activate
end tell
tell application "System Events"
keystroke channelnumber
end tell
end atempreview
#activate a lower 3rd
on lower(layername, shotname)
setup()
tell application "Wirecast"
set the active shot of the layer named layername of my myDoc to the shot named shotname of my myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named program of my myDoc
go myDoc
set the active shot of the layer named layername of my myDoc to the shot named "Blank Shot" of my myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named preview of my myDoc
set cgstore to the shot named shotname of my myDoc
end tell
set cgstore to shotname
end lower
#remove a lower 3rd
on removelower(layername, shotname)
setup()
tell application "Wirecast"
set the active shot of the layer named layername of my myDoc to the shot named shotname of my myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named program of my myDoc
go myDoc
set the active shot of the layer named "Normal" of my myDoc to the shot named preview of my myDoc
set cgstore to the shot named "Blank Shot" of my myDoc
end tell
set cgstore to "Blank Shot"
end removelower
end script
(*
the runme is the default function, it reads the midi input and then calls the correct button function
*)
on runme(message)
-- transport controls
if (item 1 of message = 176) and (item 2 of message = 4) and (item 3 of message = 127) then
my button's play("down")
end if
if (item 1 of message = 176) and (item 2 of message = 4) and (item 3 of message = 0) then
my button's play("up")
end if
if (item 1 of message = 176) and (item 2 of message = 5) and (item 3 of message = 127) then
my button's recordMe("down")
end if
if (item 1 of message = 176) and (item 2 of message = 5) and (item 3 of message = 0) then
my button's recordMe("up")
end if
if (item 1 of message = 176) and (item 2 of message = 6) and (item 3 of message = 0) then
my button's DDR("up")
end if
if (item 1 of message = 176) and (item 2 of message = 6) and (item 3 of message = 127) then
my button's DDR("down")
end if
if (item 1 of message = 176) and (item 2 of message = 7) and (item 3 of message = 0) then
my button's intro("up")
end if
if (item 1 of message = 176) and (item 2 of message = 7) and (item 3 of message = 127) then
my button's intro("down")
end if
if (item 1 of message = 176) and (item 2 of message = 8) and (item 3 of message = 0) then
my button's outro("up")
end if
if (item 1 of message = 176) and (item 2 of message = 8) and (item 3 of message = 127) then
my button's outro("down")
end if
if (item 1 of message = 176) and (item 2 of message = 102) and (item 3 of message = 127) then
my button's fastForward("down")
end if
if (item 1 of message = 176) and (item 2 of message = 103) and (item 3 of message = 127) then
my button's loop("down")
end if
if (item 1 of message = 176) and (item 2 of message = 3) and (item 3 of message = 127) then
my button's stopMe()
end if
if (item 1 of message = 176) and (item 2 of message = 104) and (item 3 of message = 127) then
my button's rewind("down")
end if
-----------------------------------------
-- Channel 1 block
-----------------------------------------
if (item 1 of message = 176) and (item 2 of message = 11) and (item 3 of message > 0) then
-- do stuff for top button
my button's top("1")
end if
if (item 1 of message = 176) and (item 2 of message = 12) and (item 3 of message > 0) then
-- do stuff for bottom button
my button's bottom("1")
end if
if (item 1 of message = 176) and (item 2 of message = 13) and (item 3 of message = 0) then
-- do stuff left twist
my button's leftTwist("1")
end if
if (item 1 of message = 176) and (item 2 of message = 10) and (item 3 of message = 127) then
-- do stuff fx
my button's fx("1")
end if
if (item 1 of message = 176) and (item 2 of message = 13) and (item 3 of message = 127) then
-- do stuff right twist
my button's rightTwist("1")
end if
if (item 1 of message = 176) and (item 2 of message = 14) and (item 3 of message = 0) then
-- do stuff down slide
my button's downSlide("1")
end if
if (item 1 of message = 176) and (item 2 of message = 14) and (item 3 of message = 127) then
-- do stuff up slide
my button's upSlide("1")
end if
-----------------------------------------
-- Channel 2 block
-----------------------------------------
if (item 1 of message = 176) and (item 2 of message = 21) and (item 3 of message > 0) then
-- do stuff for top button
my button's top("2")
end if
if (item 1 of message = 176) and (item 2 of message = 22) and (item 3 of message > 0) then
-- do stuff for bottom button
my button's bottom("2")
end if
if (item 1 of message = 176) and (item 2 of message = 23) and (item 3 of message = 0) then
-- do stuff left twist
my button's leftTwist("2")
end if
if (item 1 of message = 176) and (item 2 of message = 20) and (item 3 of message = 127) then
-- do stuff fx
my button's fx("2")
end if
if (item 1 of message = 176) and (item 2 of message = 23) and (item 3 of message = 127) then
-- do stuff right twist
my button's rightTwist("2")
end if
if (item 1 of message = 176) and (item 2 of message = 24) and (item 3 of message = 0) then
-- do stuff down slide
my button's downSlide("2")
end if
if (item 1 of message = 176) and (item 2 of message = 24) and (item 3 of message = 127) then
-- do stuff up slide
my button's upSlide("2")
end if
-----------------------------------------
-- Channel 3 block
-----------------------------------------
if (item 1 of message = 176) and (item 2 of message = 31) and (item 3 of message > 0) then
-- do stuff for top button
my button's top("3")
end if
if (item 1 of message = 176) and (item 2 of message = 32) and (item 3 of message > 0) then
-- do stuff for bottom button
my button's bottom("3")
end if
if (item 1 of message = 176) and (item 2 of message = 33) and (item 3 of message = 0) then
-- do stuff left twist
my button's leftTwist("3")
end if
if (item 1 of message = 176) and (item 2 of message = 33) and (item 3 of message = 127) then
-- do stuff right twist
my button's rightTwist("3")
end if
if (item 1 of message = 176) and (item 2 of message = 34) and (item 3 of message = 0) then
-- do stuff down slide
my button's downSlide("3")
end if
if (item 1 of message = 176) and (item 2 of message = 34) and (item 3 of message = 127) then
-- do stuff up slide
my button's upSlide("3")
end if
if (item 1 of message = 176) and (item 2 of message = 30) and (item 3 of message = 127) then
-- do stuff fx
my button's fx(3)
end if
-----------------------------------------
-- Channel 4 block
-----------------------------------------
if (item 1 of message = 176) and (item 2 of message = 41) and (item 3 of message > 0) then
-- do stuff for top button
my button's top("4")
end if
if (item 1 of message = 176) and (item 2 of message = 42) and (item 3 of message > 0) then
-- do stuff for bottom button
my button's bottom("4")
end if
if (item 1 of message = 176) and (item 2 of message = 43) and (item 3 of message = 0) then
-- do stuff left twist
my button's leftTwist("4")
end if
if (item 1 of message = 176) and (item 2 of message = 43) and (item 3 of message = 127) then
-- do stuff right twist
my button's rightTwist("4")
end if
if (item 1 of message = 176) and (item 2 of message = 44) and (item 3 of message = 0) then
-- do stuff down slide
my button's downSlide("4")
end if
if (item 1 of message = 176) and (item 2 of message = 44) and (item 3 of message = 127) then
-- do stuff up slide
my button's upSlide("4")
end if
if (item 1 of message = 176) and (item 2 of message = 40) and (item 3 of message = 127) then
-- do stuff fx
my button's fx("4")
end if
-----------------------------------------
-- Channel 5 block
-----------------------------------------
if (item 1 of message = 176) and (item 2 of message = 51) and (item 3 of message > 0) then
-- do stuff for top button
my button's top("5")
end if
if (item 1 of message = 176) and (item 2 of message = 52) and (item 3 of message > 0) then
-- do stuff for bottom button
my button's bottom("5")
end if
if (item 1 of message = 176) and (item 2 of message = 53) and (item 3 of message = 0) then
-- do stuff left twist
my button's leftTwist("5")
end if
if (item 1 of message = 176) and (item 2 of message = 53) and (item 3 of message = 127) then
-- do stuff right twist
my button's rightTwist("5")
end if
if (item 1 of message = 176) and (item 2 of message = 54) and (item 3 of message = 0) then
-- do stuff down slide
my button's downSlide("5")
end if
if (item 1 of message = 176) and (item 2 of message = 54) and (item 3 of message = 127) then
-- do stuff up slide
my button's upSlide("5")
end if
if (item 1 of message = 176) and (item 2 of message = 50) and (item 3 of message = 127) then
-- do stuff fx
my button's fx("5")
end if
-----------------------------------------
-- Channel 6 block
-----------------------------------------
if (item 1 of message = 176) and (item 2 of message = 61) and (item 3 of message > 0) then
-- do stuff for top button
my button's top("6")
end if
if (item 1 of message = 176) and (item 2 of message = 62) and (item 3 of message > 0) then
-- do stuff for bottom button
my button's bottom("6")
end if
if (item 1 of message = 176) and (item 2 of message = 63) and (item 3 of message = 0) then
-- do stuff left twist
my button's leftTwist("6")
end if
if (item 1 of message = 176) and (item 2 of message = 63) and (item 3 of message = 127) then
-- do stuff right twist
my button's rightTwist("6")
end if
if (item 1 of message = 176) and (item 2 of message = 64) and (item 3 of message = 0) then
-- do stuff down slide
my button's downSlide("6")
end if
if (item 1 of message = 176) and (item 2 of message = 64) and (item 3 of message = 127) then
-- do stuff up slide
my button's upSlide("6")
end if
if (item 1 of message = 176) and (item 2 of message = 60) and (item 3 of message = 127) then
-- do stuff fx
my button's fx("6")
end if
-----------------------------------------
-- Channel 7 block
-----------------------------------------
if (item 1 of message = 176) and (item 2 of message = 71) and (item 3 of message > 0) then
-- do stuff for top button
my button's topspecial(7)
end if
if (item 1 of message = 176) and (item 2 of message = 72) and (item 3 of message > 0) then
-- do stuff for bottom button
my button's bottomspecial(7)
end if
if (item 1 of message = 176) and (item 2 of message = 73) and (item 3 of message = 0) then
-- do stuff left twist
my button's leftTwist(7)
end if
if (item 1 of message = 176) and (item 2 of message = 73) and (item 3 of message = 127) then
-- do stuff right twist
my button's rightTwist(7)
end if
if (item 1 of message = 176) and (item 2 of message = 74) and (item 3 of message = 0) then
-- do stuff down slide
my button's downSlide(7)
end if
if (item 1 of message = 176) and (item 2 of message = 74) and (item 3 of message = 127) then
-- do stuff up slide
my button's upSlide(7)
end if
if (item 1 of message = 176) and (item 2 of message = 70) and (item 3 of message = 127) then
-- do stuff fx
my button's fxspecial(7)
end if
-----------------------------------------
-- Channel 8 block
-----------------------------------------
if (item 1 of message = 176) and (item 2 of message = 81) and (item 3 of message > 0) then
-- do stuff for top button
my button's topspecial(8)
end if
if (item 1 of message = 176) and (item 2 of message = 82) and (item 3 of message > 0) then
-- do stuff for bottom button
my button's bottomspecial(8)
end if
if (item 1 of message = 176) and (item 2 of message = 83) and (item 3 of message = 0) then
-- do stuff left twist
my button's leftTwist(8)
end if
if (item 1 of message = 176) and (item 2 of message = 83) and (item 3 of message = 127) then
-- do stuff right twist
my button's rightTwist(8)
end if
if (item 1 of message = 176) and (item 2 of message = 84) and (item 3 of message = 0) then
-- do stuff down slide
my button's downSlide(8)
end if
if (item 1 of message = 176) and (item 2 of message = 84) and (item 3 of message = 127) then
-- do stuff up slide
my button's upSlide(8)
end if
if (item 1 of message = 176) and (item 2 of message = 80) and (item 3 of message = 127) then
-- do stuff fx
my button's fxspecial(8)
end if
if (item 1 of message = 176) and (item 2 of message = 80) and (item 3 of message = 127) then
-- do stuff ddr
my button's fx(8)
end if
-----------------------------------------
-- ddr controls
-----------------------------------------
if (item 1 of message = 176) and (item 2 of message = 106) and (item 3 of message = 127) then
my button's StopDDRPlayer()
end if
if (item 1 of message = 176) and (item 2 of message = 91) and (item 3 of message = 127) then
my button's DDRPlayer(1)
end if
if (item 1 of message = 176) and (item 2 of message = 92) and (item 3 of message = 127) then
my button's DDRPlayer(2)
end if
if (item 1 of message = 176) and (item 2 of message = 93) and (item 3 of message = 127) then
my button's DDRPlayer(3)
end if
if (item 1 of message = 176) and (item 2 of message = 94) and (item 3 of message = 127) then
my button's DDRPlayer(4)
end if
if (item 1 of message = 176) and (item 2 of message = 95) and (item 3 of message = 127) then
my button's DDRPlayer(5)
end if
if (item 1 of message = 176) and (item 2 of message = 96) and (item 3 of message = 127) then
my button's DDRPlayer(6)
end if
if (item 1 of message = 176) and (item 2 of message = 97) and (item 3 of message = 127) then