Update Checker poll #1079
Replies: 7 comments 18 replies
-
I'll say the same thing here which I did in the user poll: Neo's responsibility is to load mods, and the launcher should handle updating them. |
Beta Was this translation helpful? Give feedback.
-
I use the update checker data provided by Modrinth. Modrinth's docs |
Beta Was this translation helpful? Give feedback.
-
Missing an option: "In some, but it was too tedious to manage for every single one of my mods so I stopped adding them, and then I just stopped updating the other ones too, so for practical purposes no." |
Beta Was this translation helpful? Give feedback.
-
I specifically built a service that automatically keeps track of all my mods versions and generates update JSONs for this. |
Beta Was this translation helpful? Give feedback.
-
Missing an option: "Have too many mods to even look into how to set it up" |
Beta Was this translation helpful? Give feedback.
-
Beta Was this translation helpful? Give feedback.
-
here are my recommendations:
|
Beta Was this translation helpful? Give feedback.
-
Hey everyone! We're currently evaluating the merit of the NeoForge-provided update checker. To that end, we're hosting a poll for both mod developers and users to provide feedback on it.
The polls for users can be found here.
Below, you will find a simple poll for mod developers: do you, or do you not include an update checking endpoint in your mods.
If you have any other thoughts you'd like to share from a developer perspective (like changing the format used), please comment on this discussion. The results of the poll are not binding, though we may act based on its results (improving it, disabling it, removing it, etc.)
141 votes ·
Beta Was this translation helpful? Give feedback.
All reactions