The RefreshAllNodes plugin v1.5 source code, bundled with binaries compiled with UE 5.4.1 running Windows 10.
I haven't updated the plugin code since the last release- this release is just to help those who are unable to compile the plugin themselves.
To install the plugin:
Extract the RefreshAllNodes folder from the attached RefreshAllNodes-1.5-UE5.4.1.zip
file and place it into your Plugins folder.
If you have UE configured for compiling C++ code, then you can simply download the source code and compile it yourself.
If you need to use RefreshAllNodes with UE 5.0 and earlier, then use this release which will compile on older versions.