-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathglModelLib.dpk
61 lines (57 loc) · 1.29 KB
/
glModelLib.dpk
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
package glModelLib;
{$R *.res}
{$ALIGN 8}
{$ASSERTIONS ON}
{$BOOLEVAL OFF}
{$DEBUGINFO ON}
{$EXTENDEDSYNTAX ON}
{$IMPORTEDDATA ON}
{$IOCHECKS ON}
{$LOCALSYMBOLS ON}
{$LONGSTRINGS ON}
{$OPENSTRINGS ON}
{$OPTIMIZATION ON}
{$OVERFLOWCHECKS OFF}
{$RANGECHECKS OFF}
{$REFERENCEINFO ON}
{$SAFEDIVIDE OFF}
{$STACKFRAMES OFF}
{$TYPEDADDRESS OFF}
{$VARSTRINGCHECKS ON}
{$WRITEABLECONST OFF}
{$MINENUMSIZE 1}
{$IMAGEBASE $400000}
{$IMPLICITBUILD OFF}
requires
rtl,
vcl,
vclimg,
oglpan,
glvglib;
contains
SkeletonMsa in 'SkeletonMsa.pas',
Bone in 'Bone.pas',
FileFormats3d in 'FileFormats3d.pas',
glBone in 'glBone.pas',
glMaterial in 'glMaterial.pas',
glmath in 'glmath.pas',
glMatrix in 'glMatrix.pas',
glMesh in 'glMesh.pas',
glmodel in 'glmodel.pas',
glQuaternions in 'glQuaternions.pas',
glRender in 'glRender.pas',
glSkeleton in 'glSkeleton.pas',
KeyFrame in 'KeyFrame.pas',
Material in 'Material.pas',
Mesh in 'Mesh.pas',
Model3ds in 'Model3ds.pas',
Model in 'Model.pas',
ModelMsa in 'ModelMsa.pas',
ModelObj in 'ModelObj.pas',
ModelX in 'ModelX.pas',
Render in 'Render.pas',
Skeleton in 'Skeleton.pas',
MeshGen in 'MeshGen.pas',
glvboMesh in 'glvboMesh.pas',
glvboRender in 'glvboRender.pas';
end.