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Transform.pas
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unit Transform;
(* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the gl3ds main unit.
*
* The Initial Developer of the Original Code is
* Noeska Software.
* Portions created by the Initial Developer are Copyright (C) 2002-2004
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* M van der Honing
*
*)
interface
uses
Classes, SysUtils, glMath;
type
TTransformComponent = class(TComponent)
protected
FPosition: T3dCoord;
FRotation: T3dCoord;
public
property Rotation: T3DCoord read FRotation write FRotation;
property Position: T3DCoord read FPosition write FPosition;
end;
implementation
end.