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Unity-2.5D-Destruction: Supporting sprites colliding with 3D colliders #10

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Nesh108 opened this issue Aug 12, 2018 · 0 comments
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@Nesh108
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Nesh108 commented Aug 12, 2018

Hey @mjholtzem,

I saw your fantastic little package and found it pretty cool.
But sadly it doesn't quite work for my project as I am working on a 2.5D game where 2D sprites are present in a 3D world.

So, I thought of using your work as a base to make Unity-2.5D-Destruction: https://github.com/Nesh108/Unity-2.5D-Destruction

Currently, the only problem is that the collider for each fragment doesn't perfectly follow the shape (unlike yours). The mesh collider is putting on a fight, I'll see if I can fix that anytime soon.

Let me know!

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