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file_uploader.rs
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// MinIO Rust Library for Amazon S3 Compatible Cloud Storage
// Copyright 2024 MinIO, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
mod common;
use crate::common::{create_bucket_if_not_exists, create_client_on_play};
use minio::s3::builders::ObjectContent;
use minio::s3::Client;
use std::path::Path;
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
env_logger::init(); // Note: set environment variable RUST_LOG="INFO" to log info and higher
let client: Client = create_client_on_play()?;
let bucket_name: &str = "file-upload-rust-bucket";
create_bucket_if_not_exists(bucket_name, &client).await?;
// File we are going to upload to the bucket
let filename: &Path = Path::new("./examples/cat.png");
// Name of the object that will be stored in the bucket
let object_name: &str = "cat.png";
if filename.exists() {
log::info!("File '{}' exists.", &filename.to_str().unwrap());
} else {
log::error!("File '{}' does not exist.", &filename.to_str().unwrap());
return Ok(());
}
let content = ObjectContent::from(filename);
client
.put_object_content(bucket_name, object_name, content)
.send()
.await?;
log::info!(
"file '{}' is successfully uploaded as object '{object_name}' to bucket '{bucket_name}'.",
filename.display()
);
Ok(())
}