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Drawing multiple rects causing problems #66
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mini2Dx-ve
Issues related to mini2Dx-ve
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Can you provide a code sample that reproduces this? |
Not a small one, but I tried with Slick2d and the same problem. I read online somewhere that calling a lot of rect calls to g could cause it but using an image/sprite seems to work fine. |
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I call the (Graphics) g variable multiple times in entity classes. The problem is maybe I'm over using it? Some rectangles arn't completely connected and If I change the color once everything changes to that color, even if I choose to change it after.
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