Closed
Description
In the latest beta, calling showLeds clears the screen after the interval has passed. The old behavior was to leave the last displayed image up on the screen.
Here's a MakeCode program that demonstrates it:
input.onButtonPressed(Button.A, function() {
basic.showLeds(`
. . . . .
. # . # .
. . . . .
# . . . #
. # # # .
`)
})
This only shows up on the hardware, not in the sim