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How to regenerate terrain? #127

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greenSnot opened this issue Dec 15, 2016 · 1 comment
Open

How to regenerate terrain? #127

greenSnot opened this issue Dec 15, 2016 · 1 comment

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@greenSnot
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If I change voxel.generate at runtime. How to make it generate again?

@haitaoli
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The following code resets the world:

game.voxels.chunks = {};
game.voxels.requestMissingChunks(game.worldOrigin)
game.loadPendingChunks(game.pendingChunks.length)

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