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Change world loading so that we’re connecting to the GroupCall and loading the Environment/Avatar glTF in parallel. Wait to connect to host before entering world. Make world.onenter guarantee that we are connected to a host.
The text was updated successfully, but these errors were encountered:
Change world loading so that we’re connecting to the GroupCall and loading the Environment/Avatar glTF in parallel. Wait to connect to host before entering world. Make
world.onenter
guarantee that we are connected to a host.The text was updated successfully, but these errors were encountered: