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Log.cs
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Log.cs
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/*
* TvdbLib: A library to retrieve information and media from http://thetvdb.com
*
* Copyright (C) 2008 Benjamin Gmeiner
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TvdbLib
{
/// <summary>
/// Logs internal messages
/// </summary>
public static class Log
{
/// <summary>
/// Loglevel
/// </summary>
public enum LOGLEVEL
{
/// <summary>Logs debug messages</summary>
Debug = 0,
/// <summary>Logs info messages</summary>
Info = 1,
/// <summary>Logs warn messages</summary>
Warn = 2,
/// <summary>Logs error messages</summary>
Error = 3,
/// <summary>Logs fatal messages</summary>
Fatal = 4
}
private static LOGLEVEL m_currentLogLevel = LOGLEVEL.Warn;
/// <summary>
/// The loglevel that is currently used (default = warn)
/// </summary>
public static LOGLEVEL LogLevel
{
get { return m_currentLogLevel; }
set { m_currentLogLevel = value; }
}
/// <summary>
/// Logs the message at level Debug
/// </summary>
/// <param name="_logMessage">Message to log</param>
internal static void Debug(String _logMessage)
{
WriteLogMessage(_logMessage, LOGLEVEL.Debug);
}
/// <summary>
/// Logs the message at level Debug
/// </summary>
/// <param name="_logMessage">Message to log</param>
/// <param name="_ex">Exception to log</param>
internal static void Debug(String _logMessage, Exception _ex)
{
WriteLogMessage(_logMessage + _ex.ToString(), LOGLEVEL.Debug);
}
/// <summary>
/// Logs the message at level info
/// </summary>
/// <param name="_logMessage">Message to log</param>
internal static void Info(String _logMessage)
{
WriteLogMessage(_logMessage, LOGLEVEL.Info);
}
/// <summary>
/// Logs the message at level info
/// </summary>
/// <param name="_logMessage">Message to log</param>
/// <param name="_ex">Exception to log</param>
internal static void Info(String _logMessage, Exception _ex)
{
WriteLogMessage(_logMessage + _ex.ToString(), LOGLEVEL.Info);
}
/// <summary>
/// Logs the message at level Warn
/// </summary>
/// <param name="_logMessage">Message to log</param>
internal static void Warn(String _logMessage)
{
WriteLogMessage(_logMessage, LOGLEVEL.Warn);
}
/// <summary>
/// Logs the message at level Warn
/// </summary>
/// <param name="_logMessage">Message to log</param>
/// <param name="_ex">Exception to log</param>
internal static void Warn(String _logMessage, Exception _ex)
{
WriteLogMessage(_logMessage + _ex.ToString(), LOGLEVEL.Warn);
}
/// <summary>
/// Logs the message at level Error
/// </summary>
/// <param name="_logMessage">Message to log</param>
internal static void Error(String _logMessage)
{
WriteLogMessage(_logMessage, LOGLEVEL.Error);
}
/// <summary>
/// Logs the message at level Error
/// </summary>
/// <param name="_logMessage">Message to log</param>
/// <param name="_ex">Exception to log</param>
internal static void Error(String _logMessage, Exception _ex)
{
WriteLogMessage(_logMessage + _ex.ToString(), LOGLEVEL.Error);
}
/// <summary>
/// Logs the message at level Fatal
/// </summary>
/// <param name="_logMessage">Message to log</param>
internal static void Fatal(String _logMessage)
{
WriteLogMessage(_logMessage, LOGLEVEL.Fatal);
}
/// <summary>
/// Logs the message at level Fatal
/// </summary>
/// <param name="_logMessage">Message to log</param>
/// <param name="_ex">Exception to log</param>
internal static void Fatal(String _logMessage, Exception _ex)
{
WriteLogMessage(_logMessage + _ex.ToString(), LOGLEVEL.Fatal);
}
/// <summary>
/// Logs the message at the given level
/// </summary>
/// <param name="_logMessage">Message to log</param>
/// <param name="_level">Level to log</param>
internal static void WriteLogMessage(String _logMessage, LOGLEVEL _level)
{
if (_level >= m_currentLogLevel)
{
switch (_level)
{
case LOGLEVEL.Debug:
//debug log processing
Console.WriteLine(_logMessage);
break;
case LOGLEVEL.Info:
//debug log processing
Console.WriteLine(_logMessage);
break;
case LOGLEVEL.Warn:
//debug log processing
Console.WriteLine(_logMessage);
break;
case LOGLEVEL.Error:
//debug log processing
Console.WriteLine(_logMessage);
break;
case LOGLEVEL.Fatal:
//debug log processing
Console.WriteLine(_logMessage);
break;
}
}
}
}
}