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emotes.xml.md

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emotes.xml
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{% include toc.md %} The emotes.xml files is used to set up available emoticons the player can display to show his/her mood to others while in-game.

Here is an example of the emotes.xml file: {% highlight xml %} emote.xml emote.xml emote.xml emote.xml emote.xml emote.xml emote.xml emote.xml emote.xml emote.xml emote.xml emote.xml emote.xml emote.xml {% endhighlight %}

The id parameter is mapping the emoticon to the client system.

The sprite and particlefx childnode are following the sprite system and the particle system specifications.
Note: The variant parameter is functionally working just like the index parameter for sprite files.