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Integration with Auto-Rig Pro (ARP) #151

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ashledombos opened this issue Oct 28, 2023 · 1 comment
Open

Integration with Auto-Rig Pro (ARP) #151

ashledombos opened this issue Oct 28, 2023 · 1 comment
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enhancement New feature or request
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@ashledombos
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Is your feature request related to a problem? Please describe.
The idea is to add a feather to our cap by enabling ARP users to leverage the powerful capabilities of this tool with MakeHuman models.

Describe the solution you'd like
Reach out to the creator of Auto-Rig Pro (ARP), a popular paid rigging solution, to discuss the possibility of creating an easy workflow for applying an ARP armature to a MakeHuman model, benefiting from its advanced rigging features.

Describe alternatives you've considered
The question arises whether it would be more efficient for MPFB to generate an armature aligning with ARP's requirements, or for ARP to create the armature with its mechanisms, and then utilize this armature to attach various assets and pose the model,as if it were an MPFB armature.

Additional context
I have no clear understanding regarding the feasibility of MPFB, which operates under a CC0 license, to support an armature from ARP which, to the best of my knowledge, is under a non-free license.

@ashledombos ashledombos added the enhancement New feature or request label Oct 28, 2023
@joepal1976
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Creating a compatible rig which has the same bone names and rough positions as another rig should not violate a copyright. It'd be different if it was an asset that was copied from ARP.

In part this is heavily dependent on #114. If the rig production toolset was easier to understand and use, it'd help a lot with the integration for most other tools.

@joepal1976 joepal1976 added this to the 2.1 beta 1 milestone Nov 1, 2023
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