- Use
macos_ui: ^2.0.0
- Target Dart SDK
">=2.19.2 <4.0.0"
- Added option to initialize git
- Ensure proper casing of
app_name
inREADME.md
andAppInfo.xcconfig
- Use the newer app icon from the Flutter framework
- Removed
use_translucency
option - Removed
hide_native_title_bar
option - Removed
add_multi_window
option
- Use
macos_ui: ^1.12.1+1
- Target Dart SDK Version
2.19.0
- Update usage of
PlatformMenuBar
to usechild
instead of the deprecatedbody
- Use
macos_ui: ^1.11.1
- Use
macos_ui: ^1.10.0
- Ensures window transparency compatible with Flutter versions >= 3.7.0
- Fixed a bug where the
post_gen
hook would crash - Added a success message upon successful completion of project generation
- Use
macos_ui: ^1.7.5
- Use
desktop_multi_window: ^0.2.0
- Use
macos_ui: ^1.5.1
- Minor fixes
- Ensures that generated applications will always end up in a subdirectory of the specified output directory, or if
none is specified, a subfolder of the current directory.
- Ensures that
flutter pub get
will always be run in the directory of the generated application.
- Ensures that
- 🖥 Added multi-window support via the
add_multi_window
option. - Upgraded the
pre_gen
hook to appropriately handle configuration cases where the user enables multi-window but does not enable system menus. - Upgraded the
post_gen
hook to runflutter format .
after generating the project to ensure the generated code is always formatted correctly.
- Added the
debug_label_on
option so developers can choose to turn on/off the debug label via configuration. - Added support for Flutter's new
PlatformMenuBar
system menus via thecustom_system_menu_bar
option. - Removed an unused import from
main.dart
.
- Initial release 🎉
- Generate a new Flutter application that uses
macos_ui
- Optionally use window translucency
- Optionally hide the native titlebar
- Generate a new Flutter application that uses