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Describe the bug Card stop for some time and then removed, when I release the drag gesture. I am showing 5 cards.
When I drag the first 3 cards, then face that issue but on 4th and 5th cards it's working fine.
I guess when we drag the card at that time new card is generated behind the scenes that's why that issue occurs.
I have used your following solution in issue78 but could not solve that problem.
card.layer.shouldRasterize = true card.layer.rasterizationScale = UIScreen.main.scale
Video of Issue:
To Reproduce Steps to reproduce the behavior:
The text was updated successfully, but these errors were encountered:
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Describe the bug
Card stop for some time and then removed, when I release the drag gesture. I am showing 5 cards.
When I drag the first 3 cards, then face that issue but on 4th and 5th cards it's working fine.
I guess when we drag the card at that time new card is generated behind the scenes that's why that issue occurs.
I have used your following solution in issue78 but could not solve that problem.
Video of Issue:
Trimed.mov
To Reproduce
Steps to reproduce the behavior:
The text was updated successfully, but these errors were encountered: