Shader code validation fail #7
Unanswered
CapriciousSun
asked this question in
Q&A
Replies: 1 comment 11 replies
-
Have you tried the sample of the book (chapter-4) to see if it works ok? When rendering a quad you will probably need the indices VBO. Please check first with the sample of the book If it does not work for you, I will check. |
Beta Was this translation helpful? Give feedback.
11 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Sorry to bother you again, but when I try to run the program, it says "Warning validating Shader code: Validation Failed: No vertex array object bound.". The triangle renders just fine, but when I try to render a rectangle, nothing shows up.
This repository is what I have written: https://github.com/Wheezr/Graphics-Engine.git
Beta Was this translation helpful? Give feedback.
All reactions